Reckoning of the Gods

From Idle Clans wiki

Reckoning of the Gods.png Reckoning of the Gods (also referred to as RoG) is an endgame Raid that can be taken on in a party of 1 to 6 players.

Each run starts with the objective of scavenging for resources and forging equipment for your party to use in battle. You're playing against time in this challenge - you only have a few minutes to get as well equipped as you can before your party gets thrown into battle.

The monsters you face can drop lucrative gear used to upgrade your temporary raid loadout, including gems, weapons, gloves, and boots of varying qualities.

If you're doing raids in a group, there is additional monsters/bosses to face. 1-2 players = 1 Boss | 3-4 players = 2 Bosses | 5-6 players = 3 Bosses.

Each additional player in the group also adds 2 extra monsters to fight in the regular combat phases, 2 is the default amount when you're solo, up to a total maximum of 12 in a 6 player group. Each individual enemy faced in a raid can attack up to 2 players per turn of combat.

Teamwork is key to get your party geared up to take on the bosses that await at the end of the raid!

Requirements

25 kills in The Valley of Gods are required before you can start or participate in a raid.

Recommended levels

It is recommended to have 90+ combat levels, more popularly melee or archery rather than magic, plus at least one of three main skills as referred to General strategy;
Lv85+ Cooking.png Cooking
Lv90+ Plundering.png Plundering
Lv90+ Fishing.png Fishing

This includes Magic.png Magic for mages, Archery.png Archery for archers, Rigour.png Attack + Strength.png Strength for melee, and Health.png Health + Defence.png Defence for all three attack styles.

Skills used

Skill Purpose
Fishing.png Fishing Produces 1-4 fish
Cooking.png Cooking Cooks 1-4 fish, making it edible
Mining.png Mining Produces ores
Smithing.png Smithing Turns ores into bars, and bars into metal Armor and Jewelry
Plundering.png Plundering Scavenges for leather and fabric Armor, arrows, and capes
Crafting.png Crafting Upgrade weapons

General strategy

Tips for Group Success in Guardians of the Citadel The initial approach to most raids is revolves around the 3 following skills; Cooking.png Cooking, Fishing.png Fishing, and Plundering.png Plundering, the 3 remainder skills are deemed not worth the effort and often frowned upon by the community if attempted as a strategy.
Players with the highest skill breakpoint in each skill are meant to do their respective tasks in the raid to provide with the strongest outcome. Plundering provides with arrows and armor, fishing with raw fish and cooking cooks the previously gathered raw fish.

The recommended player count is 2, 4, or 6 to have the maximum amount of players for each boss on the last stage.
It is essential to fish and cook to have a reliable stockpile of healing during the raid.
If the player count is 2, juggling between cooking, fishing or plundering can prove challenging.
It is recommended that you play either melee or archery, and not mage as the damage is usually not as high as the other two in this raid.

Common etiquette

Using Heavy Hammer if you're playing melee, or Bow if you're an archer.
Archers to have priority on taking gloves.
Melee to have priority on taking plate boots.
Heavy Hammer users to have priority on using Outstanding/Godlike gems.
To be patient with using gems, such as not upgrading to the next weapon immediately after drop, as you might be able to skip an upgrade and save a gem.

Melee

As the raid begins, begin working on your previously agreed to task (via chat) and equip the refined heavy hammer.
As plunderer begins gathering armor, it is recommended that you equip Cursed Robe and Cursed Trousers, as they provide a decent amount of melee defence.
If you're relatively certain that all archers have equipped a Black Coat, you can proceed to also pick up the next Black Coat whenever available.
Upgrade your hammer whenever available, but be patient with the gemstones as you might be able to skip outstanding and go straight to godlike to save an outstanding gem that would otherwise benefit your team.
Equip combat belts, royal capes, plate boots, and any head slot gear whenever available.

Archery

As the raid begins, begin working on your previously agreed to task (via chat) and equip the refined bow.
As the plunderer begins gathering armor, it is recommended that you equip the highest available leather armor, if possible; Black Coat/Trousers.
Upgrade your bow whenever available, but make sure to let melee players have priority on godlike and outstanding gems.
Equip archery belts, royal capes, any gloves, and any head slot gear whenever available.

Note: Archery requires arrows, so be wary of the ratio of plunderers against archers in the raid. Too many archers and not enough plunderers could result in a significant damage per second loss as you might run out of arrows.

Skill breakpoints

For each arrow type removed from your Plundering drop table, you'll receive remaining arrows in 20% higher quantities. For example, if you have a high enough Plundering level to remove iron arrows, steel arrows and platinum arrows from the drop table, you'll receive meteorite, titanium and astronomical arrows in 60% higher quantities as a result.

Skill Level Details
Plundering.png Plundering 80 Cursed robe.pngCursed robe &Cursed trousers.pngCursed trousers added to drop table
90 Magical robe.pngMagical robe &Magical trousers.pngMagical trousers removed from drop table

Iron arrow.pngIron arrow &Steel arrow.pngSteel arrow removed from drop table
Black leather coat.pngBlack coat &Black leather trousers.pngBlack trousers added to drop table

95 Royal cape.pngRoyal cape added to drop table
100 Green leather coat.pngGreen coat &Green leather trousers.pngGreen trousers removed from drop table
Knights cape.pngKnight's cape removed from drop table
Astronomical arrow.pngAstronomical arrow added to drop table
105 Platinum arrow.pngPlatinum arrow removed from drop table
110 Enchanted robe.pngEnchanted robe &Enchanted trousers.pngEnchanted trousers removed from drop table
120 Red leather coat.pngRed coat &Red leather trousers.pngRed trousers removed from drop table
Fishing.png Fishing 90 Raw carp.pngRaw carp removed from drop table
100 Raw zander.png Raw zander removed from drop table
110 Raw pufferfish.png Raw pufferfish removed from drop table
Mining.png Mining 91 Gold ore.png Gold ore removed from drop table
101 Platinum ore.png Platinum ore removed from drop table
116 Meteorite ore.png Meteorite ore removed from drop table
Cooking.png Cooking 85 Cooking.png Can cook all food types
Smithing.png Smelting 80 Titanium ore.pngTitanium ore can now be smelted
Smithing.png Smithing 85 Titanium bar.png Titanium bar can now be made into armor
Crafting.png Crafting 85 Godlike gemstone.png Godlike weapons can now be refined

Enemies

This section covers the Enemies encountered in The Reckoning of the Gods and their stats. The levels of enemies will rise as the raid progresses, but their attack style, weakness, attack interval, and stat bonuses will remain the same. The enemy drop table can be found in the Loot section.

Enemy Stat Bonus (Unchanging values)

Name Attack Style Weakness Attack Interval Melee Accuracy Melee Strength Melee Defence Archery Accuracy Archery Strength Archery Defence Magic Accuracy Magic Strength Magic Defence
Zombie.pngZombie Melee Slash 3 57 52 45 0 0 21 0 0 12
Witch.pngWitch Magic Crush 3 0 0 19 0 0 21 35 45 25
Giant.pngGiant Melee Magic 3 50 53 45 0 0 22 0 0 15
Possessed bear.pngPossessed Bear Melee Stab 3 57 52 50 0 0 24 0 0 18
Demon.pngDemon Melee Pound 3 57 50 50 0 0 25 0 0 17
Red dragon.pngRed Dragon Melee Archery 3 62 55 45 0 0 25 0 0 20
Zeus.png Zeus Magic Archery 3 0 0 95 0 0 90 75 60 75
Medusa.png Medusa Ranged Slash 2.5 0 0 125 92 75 95 0 0 80
Hades.png Hades Magic Stab 3 0 0 95 0 0 90 60 75 75
Griffin.png Griffin Melee Crush 3 95 100 105 0 0 98 0 0 85
Devil.png Devil Melee Pound 3 95 95 110 0 0 105 0 0 90
Chimera.png Chimera Melee Magic 3 105 85 140 0 0 110 0 0 140


Battle 1 (Monster Levels)

Name Health.png Rigour.png Strength.png Defence.png Archery.png Magic.png
Zombie.pngZombie 122 58 65 42 0 0
Witch.pngWitch 85 5 6 38 0 55
Giant.pngGiant 135 49 65 50 0 0
Possessed bear.pngPossessed Bear 122 59 68 55 0 0
Demon.pngDemon 122 59 70 55 0 0
Red dragon.pngRed Dragon 122 78 75 50 0 0


Battle 2 (Monster Levels)

Name Health.png Rigour.png Strength.png Defence.png Archery.png Magic.png
Zombie.pngZombie 122 63 71 42 0 0
Witch.pngWitch 85 5 6 38 0 60
Giant.pngGiant 135 53 71 50 0 0
Possessed bear.pngPossessed Bear 122 64 74 55 0 0
Demon.pngDemon 122 64 77 55 0 0
Red dragon.pngRed Dragon 122 85 82 50 0 0


Battle 3 (Monster Levels)

Name Health.png Rigour.png Strength.png Defence.png Archery.png Magic.png
Zombie.pngZombie 122 69 78 42 0 0
Witch.pngWitch 85 6 7 38 0 66
Giant.pngGiant 135 58 78 50 0 0
Possessed bear.pngPossessed Bear 122 70 81 55 0 0
Demon.pngDemon 122 70 84 55 0 0
Red dragon.pngRed Dragon 122 93 90 50 0 0


Battle 4 (Monster Levels)

Name Health.png Rigour.png Strength.png Defence.png Archery.png Magic.png
Zombie.pngZombie 122 75 84 42 0 0
Witch.pngWitch 85 6 7 38 0 71
Giant.pngGiant 135 63 84 50 0 0
Possessed bear.pngPossessed Bear 122 76 88 55 0 0
Demon.pngDemon 122 76 91 55 0 0
Red dragon.pngRed Dragon 122 101 97 50 0 0


Battle 5 (Monster Levels)

Name Health.png Rigour.png Strength.png Defence.png Archery.png Magic.png
Zombie.pngZombie 122 81 91 42 0 0
Witch.pngWitch 85 7 8 38 0 77
Giant.pngGiant 135 68 91 50 0 0
Possessed bear.pngPossessed Bear 122 82 95 55 0 0
Demon.pngDemon 122 82 98 55 0 0
Red dragon.pngRed Dragon 122 109 105 50 0 0


Final Battle (Boss Levels)

Name Health.png Rigour.png Strength.png Defence.png Archery.png Magic.png
Zeus.png Zeus 380 0 0 105 0 145
Medusa.png Medusa 350 0 0 110 130 0
Hades.png Hades 350 0 0 95 0 145
Griffin.png Griffin 425 165 95 120 0 0
Devil.png Devil 390 120 98 110 0 0
Chimera.png Chimera 450 120 75 110 0 0

Loot

This section is about Loot received during the combat phase of a Raid, For Loot received at the end of a Raid see Rewards

Dropped by Item Drop Chance
Zombie.pngZombie

Giant.pngGiant


Possessed bear.pngPossessed Bear


Demon.pngDemon


Red dragon.pngRed Dragon

Elite gemstoneElite gemstone 24.8%
Superior gemstoneSuperior gemstone 16.5%
Outstanding gemstoneOutstanding gemstone 8.2%
Godlike gemstoneGodlike gemstone 4.1%
3-9Cooked carpCooked carp 4.1%
Platinum glovesPlatinum gloves 4.1%
Platinum bootsPlatinum boots 4.1%
Titanium glovesTitanium gloves 4.1%
Titanium bootsTitanium boots 4.1%
Astronomical glovesAstronomical gloves 1.7%
Astronomical bootsAstronomical boots 1,7%
Warrior's toolbeltWarrior's toolbelt 8.2%
Archer's toolbeltArcher's toolbelt 4.1%
Mage's toolbeltMage's toolbelt 4.1%
Divine bucklerDivine buckler 1.7%
Bulwark shieldBulwark shield 1.7%
Dragon slayers crossbowDragon slayers crossbow 0.83%
Astaroths scimitarAstaroths scimitar 0.83%
Sorcerers staffSorcerers staff 0.83%
Witch.pngWitch Elite gemstoneElite gemstone 30%
Superior gemstoneSuperior gemstone 20%
Outstanding gemstoneOutstanding gemstone 10%
Godlike gemstoneGodlike gemstone 5%
3-9Cooked carpCooked carp 5%
Wand of lifestealWand of lifesteal 5%
Archer's hatArcher's hat 3%
Wizard's bootsWizard's boots 6%
Archer's bootsArcher's boots 3%
Book of terrorsBook of terrors 3%
Wizard's hatWizard's hat 6%
Dark mage's hatDark mage's hat 4%

Rewards

This section is about Rewards received after completing a Raid, For the drops of Enemies inside a Raid see Loot

Boss weapons can be received from RotG. These weapons have 30% increased stats when fighting specific bosses and are highlighted below.

Note: You can only receive 1 of each boss weapon, until you have collected the set of 6, only then are you able to receive more. These weapons can be sold to the NPC but not on the Player shops.

Pro-tip: Keep each individual boss weapon in your inventory to remove them from the drop table so you don't accidentally sell and receive the same one when your luck strikes again.

Item Quantity Chance Shop sell value
Infernal club.png Infernal club 1 0.05% Gold.png 10,000,000
Viperstrike scimitar.png Viperstrike scimitar 1 0.05% Gold.png 10,000,000
Eagleclaw battle axe.png Eagleclaw battle-axe 1 0.05% Gold.png 10,000,000
Stygian longsword.png Stygian longsword 1 0.05% Gold.png 10,000,000
Thunderbolt bow.png Thunderbolt bow 1 0.05% Gold.png 10,000,000
Divine staff.png Divine staff 1 0.05% Gold.png 10,000,000
Bulwark shield.png Bulwark shield 1 0.2% Gold.png 20,000
Divine buckler.png Divine buckler 1 0.25% Gold.png 50,000
Dragon slayers crossbow.png Dragon slayer's crossbow 1 0.25% Gold.png 50,000
Astaroths scimitar.png Astaroth's scimitar 1 0.25% Gold.png 50,000
Sorcerers staff.png Sorcerer's staff 1 0.25% Gold.png 50,000
Astronomical gloves.png Astronomical gloves 1 0.5% Gold.png 55,000
Astronomical boots.png Astronomical boots 1 0.5% Gold.png 72,000
Warriors helmet.png Warrior's helmet 1 1% Gold.png 15,000
Warriors toolbelt.png Warrior's toolbelt 1 1% Gold.png 25,000
Archers toolbelt.png Archer's toolbelt 1 1% Gold.png 25,000
Mages toolbelt.png Mage's toolbelt 1 1% Gold.png 25,000
Archers shield.png Archer's shield 1 1% Gold.png 12.000
Astronomical flax.png Astronomical flax 1 2% Gold.png 10,000
Astronomical leather.png Astronomical leather 1 2% Gold.png 10,000
Exceptional chest.png Exceptional treasure chest 1 3% Gold.png 12,000
Rare chest.png Rare treasure chest 1 - 2 5% Gold.png 2,000
Griffin key.png Mountain key 1 5% Gold.png 10,000
Devil key.png Burning key 1 5% Gold.png 10,000
Hades key.png Underworld key 1 5% Gold.png 10,000
Zeus key.png Godly key 1 5% Gold.png 10,000
Medusa key.png Stone key 1 5% Gold.png 10,000
Chimera key.png Mutated key 1 5% Gold.png 10,000
Common chest.png Common treasure chest 1 - 4 10% Gold.png 400
Gold.png Gold 20,000 - 40,000 40.5% Gold.png 20,000 - 40,000

Preview

A video showcasing Reckoning of the Gods can be viewed here.