Clan: Difference between revisions
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== | ==Clan Recruitment Center== | ||
After clicking on the Clan tab from the game menu, a button titled Recruitment center will be available to all players. Clicking on this will open the Clan Recruitment Center. | After clicking on the Clan tab from the game menu, a button titled Recruitment center will be available to all players. Clicking on this will open the Clan Recruitment Center. | ||
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Activity Score is calculated automatically based on the experience input by each individual members contribution over the past few days. | Activity Score is calculated automatically based on the experience input by each individual members contribution over the past few days. | ||
[[File:Clancenter.PNG]] | |||
==Clan Recruitment Management== | |||
After clicking on the Clan tab from the game menu, a button titled Management will be available to Leaders and Deputy Leaders. | After clicking on the Clan tab from the game menu, a button titled Management will be available to Leaders and Deputy Leaders. | ||
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Clan Category: Casual, Competitive or Hardcore Minimum total level requirement: 0 - 2280 Clan Language: (English by default) Recruitment Message: | Clan Category: Casual, Competitive or Hardcore Minimum total level requirement: 0 - 2280 Clan Language: (English by default) Recruitment Message: | ||
[[File:Clanmanagement.PNG]] |
Latest revision as of 23:11, 27 September 2024
Creating a clan
A clan can be created at a one-time cost of 10,000 gold. Each clan can hold up to 20 different players at one time. There are no penalties for leaving or joining a clan, except there is a 48 hour cooldown upon joining a clan where you cannot contribute clan experience with your actions.
Events
- Main article: Clan events
After clicking on the Clan tab from the game menu, a button titled Events can be found in the clan navigation. Clan members can participate in events by themselves, though it is recommended to group up, as a 2% experience boost is applied per participating clan member.
Each clan member can complete a gathering clan event 4* times per day with a 60 minute* cooldown, and a crafting clan event 3* times per day with a 90 minute* cooldown.
* Clan gathering and crafting event amount limits and time cooldowns can be upgraded once requirements are met in the Clan tab under "Upgrades"
Clan Credits
Clan credits can be earned in various ways. 25% more clan credits can be earned from ALL sources if you have a Premium membership token.
Players in Ironman mode get 3x more clan credits from all sources to balance out having no clanmates.
Action | Game mode | |||
---|---|---|---|---|
Normal | Premium | Ironman | ||
Daily clan quest | Extermination / Item turn-in | 16 | 20 | 60 |
Clan event | Per round; per participant | 4 | 5 | 15 |
The Valley of Gods | Any boss kill; per participant | 12 | 15 | 45 |
Raid success | Reckoning of the Gods | 3 | 4 | 12 |
Guardians of the Citadel | 3 | 4 | 12 | |
Opening Chests | Common treasure chest | 2 | 2 | 6 |
Rare treasure chest | 4 | 5 | 15 | |
Exceptional treasure chest | 10 | 12 | 36 | |
Breaking/Refining Gemstones | Refined gemstone | 2 | 2 | 6 |
Great gemstone | 4 | 5 | 15 | |
Elite gemstone | 10 | 12 | 36 | |
Superior gemstone | 20 | 25 | 75 | |
Outstanding gemstone | 40 | 50 | 150 | |
Godlike gemstone | 120 | 150 | 450 | |
Otherworldly gemstone | 500 | 625 | 1,875 |
Clan Experience
Clan members that receive any experience will additionally contribute 5% of their earned experience to their respective clan skill levels that can be found within the Clan tab in-game. (For example, a player earning 200 xp in Woodcutting will also contribute 10 xp to their clan's Woodcutting skill.) Note: Clan events also contribute to clan xp levels.
Players in Ironman mode get 5x more clan experience for all sources to balance out having no clanmates.
Raising the clan's skill levels is a prerequisite to unlocking housing properties and clan upgrades, which can provide powerful boosts to all clan members.
Clan Property
Clan Property consists of a Vault for items and for Gold, Clan housing and Clan/Accumulated credits.
Vault space begins with 8 spaces available and can be increased up to 38 with the purchase of clan Housing below. Additionally with in-game purchases of Clan vault space token this can be increased by another 200 slots. Up to a maximum of 238 slots fully upgraded.
Gold storage in the vault has a maximum value of 2,000,000,000 (2 billion gold).
Housing
In the Clan tab, under "Property". All of the clan housing provides skill XP boosts, which are increased by 5% per tier.
House Name | Cost | Credits | Materials | Material amount | Skill requirements | Skill levels | Skill XP boost | Vault Space |
---|---|---|---|---|---|---|---|---|
Tent (Clan) | 5,000,000 | 100 | Spruce plank | 2,500 | Woodcutting | 25 | 5% | +4 |
Fishing | 20 | |||||||
Mining | 25 | |||||||
Bronze bar | 2,500 | Smithing | 25 | |||||
Foraging | 15 | |||||||
Carpentry | 25 | |||||||
Barn | 7,500,000 | 500 | Pine plank | 5,500 | Woodcutting | 45 | 10% | +8 |
Fishing | 35 | |||||||
Mining | 45 | |||||||
Iron bar | 4,500 | Smithing | 45 | |||||
Foraging | 30 | |||||||
Carpentry | 45 | |||||||
Windmill | 20,000,000 | 2,000 | Maple Plank | 12,000 | Woodcutting | 65 | 15% | +12 |
Fishing | 50 | |||||||
Mining | 60 | |||||||
Steel bar | 10,000 | Smithing | 60 | |||||
Foraging | 50 | |||||||
Carpentry | 65 | |||||||
House (Clan) | 50,000,000 | 10,000 | Chestnut Plank | 20,000 | Woodcutting | 75 | 20% | +18 |
Fishing | 65 | |||||||
Mining | 70 | |||||||
Platinum bar | 15,000 | Smithing | 70 | |||||
Foraging | 60 | |||||||
Carpentry | 75 | |||||||
Manor | 100,000,000 | 50,000 | Yew Plank | 50,000 | Woodcutting | 90 | 25% | +24 |
Fishing | 85 | |||||||
Mining | 90 | |||||||
Meteorite bar | 40,000 | Smithing | 85 | |||||
Foraging | 80 | |||||||
Carpentry | 95 | |||||||
Castle | 500,000,000 | 250,000 | Magical Plank | 250,000 | Woodcutting | 100 | 30% | +30 |
Fishing | 100 | |||||||
Mining | 100 | |||||||
Titanium bar | 75,000 | Smithing | 100 | |||||
Foraging | 100 | |||||||
Carpentry | 100 |
Clan Upgrades
Clan upgrades can be purchased in the clan tab "Upgrades", Leaders and deputies are the only roles that are able to purchase these upgrades.
Clan stats are required to purchase all upgrades and everyone who is in the clan helps to upgrade the clan stats.
Upgrades | Credits | Effect | Skill Requirements | Clan Level Requirements |
---|---|---|---|---|
Get Up! | 25,000 | Enemy death timers reduced by 50% | Attack | 60 |
Strength | 60 | |||
Defence | 60 | |||
Archery | 60 | |||
Magic | 50 | |||
Bullseye | 20,000 | Arrows in combat gain a permanent 20% boost | Archery | 75 |
Strength in numbers | 12,500 | Receive 10% bonus experience in combat with your clan | Attack | 30 |
Strength | 30 | |||
Defence | 30 | |||
Archery | 30 | |||
Magic | 30 | |||
Gatherers | 22,500 | Increases gathering skills' speed by 5% | Woodcutting | 70 |
Fishing | 70 | |||
Mining | 70 | |||
Foraging | 70 | |||
Potioneering | 30,000 | Potion effects last 25% longer | Brewing | 70 |
Group effort | 5,000 | Plundering success rates are raised by 10% | Attack | 40 |
Strength | 40 | |||
Defence | 40 | |||
Archery | 40 | |||
Magic | 50 | |||
An offer they can't refuse | 50,000 | All sales to non-players yield 10% more gold | Plundering | 80 |
Foraging | 80 | |||
Farming | 70 | |||
Carpentry | 75 | |||
Yoink | 17,500 | 15% chance to not use up a key when entering a boss lair | Agility | 60 |
Gotta get crafting | 5,000 | Removes the cooldown from your clan's crafting events | Crafting | 40 |
Smithing | 40 | |||
Cooking | 40 | |||
Farming | 40 | |||
Brewing | 40 | |||
More gathering | 10,000 | Allows your clan to complete 2 extra gatherer events daily | Mining | 40 |
Woodcutting | 40 | |||
Fishing | 40 | |||
Foraging | 40 | |||
No time to waste | 5,000 | Removes the cooldown from your clan's gathering events | Mining | 40 |
Woodcutting | 40 | |||
Fishing | 40 | |||
Foraging | 40 | |||
More crafting | 5,000 | Allows your clan to complete 1 extra crafting event daily | Crafting | 40 |
Smithing | 40 | |||
Cooking | 40 | |||
Farming | 40 | |||
Brewing | 40 | |||
Laid-back events | 10,000 | Automatically start a new clan event after your current one ends(if not on cooldown) | Crafting | 40 |
Smithing | 40 | |||
Cooking | 40 | |||
Farming | 40 | |||
Brewing | 40 | |||
Turkey chasers | 10,000 | Allows your clan to complete 1 extra of each combat event daily | Attack | 50 |
Strength | 50 | |||
Defence | 50 | |||
Archery | 50 | |||
Magic | 50 | |||
Line the turkeys up | 5,000 | Removes the cooldown from your clan's daily combat events | Attack | 30 |
Strength | 30 | |||
Defence | 30 | |||
Archery | 30 | |||
Magic | 30 | |||
Keep 'em coming | 5,000 | Automatically restart clan boss fights | No Requirements | |
Clan boss slayers | 50,000 | Receive a 10% damage boost against clan bosses | All three items in clan vault:
1x Spider fang 1x Ancient bone |
Clan Recruitment Center
After clicking on the Clan tab from the game menu, a button titled Recruitment center will be available to all players. Clicking on this will open the Clan Recruitment Center.
This shows all clans that have recruitment turned on.
Filter on right hand side allows you to filter by Activity Score, Minimum total level required, Language and Category of the Clan. All clans that fit these filters will appear on left hand side and are sorted by Activity Score.
Activity Score is calculated automatically based on the experience input by each individual members contribution over the past few days.
Clan Recruitment Management
After clicking on the Clan tab from the game menu, a button titled Management will be available to Leaders and Deputy Leaders.
Clans have a maximum of 20 members. If there are less then 20 in the clan you will be able to turn on Recruiting.
From this tab you can Invite players directly, View logs, Claim leadership and set up Recruiting.
There are four key things to set up in terms of recruiting.
Clan Category: Casual, Competitive or Hardcore Minimum total level requirement: 0 - 2280 Clan Language: (English by default) Recruitment Message: