Clan events: Difference between revisions
m (power and reward attainment) |
MrDeadKingz (talk | contribs) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 527: | Line 527: | ||
===Combat experience event=== | ===Combat experience event=== | ||
Other than clan credits, the only reward from the combat experience event is the experience gained during the event. Each participant will receive 6x the normal amount of combat experience normally gained from dealing damage up to a maximum amount of | Other than clan credits, the only reward from the combat experience event is the experience gained during the event. Each participant will receive 6x the normal amount of combat experience normally gained from dealing damage up to a maximum amount of 200,000 experience. After this experience threshold is met, the player may continue dealing damage to the Big ol' Turkey, but they will receive normal xp amounts and not the 6x multiplier. | ||
=== Combat loot event === | === Combat loot event === | ||
Line 564: | Line 564: | ||
|[[File:Gold.png|20px|link=Gold]] 10,000 | |[[File:Gold.png|20px|link=Gold]] 10,000 | ||
|- | |- | ||
|'''[[File:Chimera key.png|20x20px]][[ | |'''[[File:Chimera key.png|20x20px]][[Mutated key]]''' | ||
|1 | |1 | ||
|1% | |1% | ||
Line 842: | Line 842: | ||
|[[File:Magic.png|frameless|24x24px]] '''[[Magic]]''' | |[[File:Magic.png|frameless|24x24px]] '''[[Magic]]''' | ||
|30 | |30 | ||
|} | |||
=== [[Getting in sync|<small>'''Getting in sync'''</small>]] === | |||
''Located in '''[[Local market]]''', under Upgrade dealership.'' | |||
{| class="wikitable" | |||
!Tier | |||
!Cost | |||
!skill req. | |||
!Effect | |||
|- | |||
!1 | |||
|1 [[File:Grouping techniques.png|30px|link=Grouping techniques]] [[Grouping techniques]] | |||
|Receive 10% more experience from clan skilling events | |||
|} | |} |
Latest revision as of 19:07, 17 November 2024
Clan events are a great way for clan members to come together and earn experience & special rewards.
The only requirement to participate in clan events is to be in a Clan.
How to Begin
After clicking on the Clan tab from the game menu, a button titled Events can be found in the clan navigation.
Clan members can participate in events by themselves, though it is recommended to group up, as a 2% experience boost is applied per participating clan member for the skilling events and for combat events the Big ol' Turkey gets +5% more health for each additional participant.
Each clan member can complete a gathering clan event 4* times per day with a 60 minute* cooldown, a crafting clan event 3* times per day with a 90 minute* cooldown, a combat experience event 1* times per day with a 90 minute* cooldown and a combat loot event 1* times per day with a 90 minute* cooldown.
* Clan gathering, crafting, combat experience, and combat loot event amount limits and time cooldowns can be upgraded in the Clan tab under "Upgrades"
Gathering & crafting event Rewards
Both types of events reward experience in the skill used for the event, as well as resources associated with that skill. Gathering events also have a chance to grant gear which provides a 2% boost to the corresponding skill, with each skill having a set of 3 pieces of gear. Clan Skilling events such as the Gathering event and Crafting event earn a base value of 4 clan credits per completed event up to the daily completion limit that your clan has.
(The daily ad boosts do NOT provide any bonus to the points you get nor do you get extra experience from gathering and crafting events.)
What is event 'power'?
Skilling events use a value referred to as 'power' in order to determine your reward upon the completion of the event. Power is calculated based on your skill level and skill speed:
Power from level = (Skill level / 2)
Power from boosts = (((Skill speed / 100) * 2.75 + 1.0) * (Skill level / 2)) - (Skill level / 2)
Total power = (((Skill speed / 100) * 2.75 + 1.0) * (Skill level / 2))
In 3 second intervals your total power will contribute to the reward attainment % for the event. Every 40 power points will contribute 1% to your reward attainment every 3 seconds for the full 120 second duration of the event. To receive 100% reward attainment, the player must have at least 100 points. If all players participating in the event have 100% attainment the event will end early, otherwise the event will continue for the full allotted 2 minutes. Players have reported that despite having 100% reward attainment, there have been times where they did not receive any awards from the event.
All skilling gear has a 1% chance of dropping per roll and each event reward can have up to 6 rolls per run depending on how many points you get and RNG.
Mining Drops | ||
---|---|---|
Item | Quantity | Chance |
Miner's helmet | 1 | 1% |
Miner's jacket | 1 | 1% |
Miner's pants | 1 | 1% |
Iron ore | 20-40 | 15% |
Coal ore | 15-35 | 15% |
Silver ore | 10-30 | 15% |
Gold ore | 5-25 | 15% |
Platinum ore | 5-20 | 15% |
Meteorite ore | 5-15 | 15% |
Gold | 2,000-10,000 | 7% |
Fishing Drops | ||
---|---|---|
Item | Quantity | Chance |
Fisherman's hat | 1 | 1% |
Fisherman's jacket | 1 | 1% |
Fisherman's pants | 1 | 1% |
Raw mackerel | 20-40 | 15% |
Raw trout | 15-35 | 15% |
Raw salmon | 10-30 | 15% |
Raw carp | 5-20 | 15% |
Raw zander | 5-15 | 15% |
Raw pufferfish | 5-10 | 15% |
Gold | 2,000-10,000 | 7% |
Woodcutting Drops | ||
---|---|---|
Item | Quantity | Chance |
Lumberjack's hat | 1 | 1% |
Lumberjack's shirt | 1 | 1% |
Lumberjack's pants | 1 | 1% |
Pine log | 20-40 | 15% |
Oak log | 15-35 | 15% |
Maple log | 10-30 | 15% |
Teak log | 5-25 | 15% |
Chestnut log | 5-20 | 15% |
Mahogany log | 5-15 | 15% |
Gold | 2,000-10,000 | 7% |
Foraging Drops | ||
---|---|---|
Item | Quantity | Chance |
Forager's hat | 1 | 1% |
Forager's jacket | 1 | 1% |
Forager's shorts | 1 | 1% |
Kiwi fruit | 20-40 | 15% |
Onion | 15-35 | 15% |
Magical flax | 10-30 | 15% |
Blueberry | 5-25 | 15% |
Enchanted flax | 5-20 | 15% |
Porcini | 5-15 | 15% |
Gold | 2,000-10,000 | 7% |
Crafting Drops | ||
---|---|---|
Item | Quantity | Chance |
Magical flax | 30-60 | 15% |
Enchanted flax | 20-50 | 15% |
Cursed flax | 10-25 | 10% |
Refined gemstone | 1 | 2% |
Great gemstone | 1 | 1% |
Elite gemstone | 1 | 1% |
Leather | 30-90 | 20% |
Bronze arrow | 100-300 | 20% |
Iron arrow | 75-250 | 10% |
Steel arrow | 50-200 | 10% |
Gold | 2,000-10,000 | 6% |
Smithing Drops | ||
---|---|---|
Item | Quantity | Chance |
Bronze bar | 30-90 | 20% |
Iron bar | 25-80 | 20% |
Steel bar | 20-70 | 20% |
Silver bar | 15-60 | 15% |
Gold bar | 10-50 | 15% |
Gold | 2,000-10,000 | 10% |
Cooking Drops | ||
---|---|---|
Item | Quantity | Chance |
Cooked cod | 30-75 | 15% |
Cooked trout | 25-65 | 15% |
Cooked salmon | 20-60 | 15% |
Cooked carp | 15-50 | 15% |
Cooked zander | 10-40 | 15% |
Cooked meat | 10-50 | 15% |
Cooked giant meat | 10-40 | 10% |
Farming Drops | ||
---|---|---|
Item | Quantity | Chance |
Potato | 10-30 | 20% |
Carrot | 10-25 | 20% |
Tomato | 10-20 | 20% |
Cabbage | 10-20 | 20% |
Strawberry | 10-20 | 20% |
Brewing Drops | ||
---|---|---|
Item | Quantity | Chance |
Tomato | 20-40 | 10% |
Nettle | 30-80 | 20% |
Pine log | 20-60 | 10% |
Magical flax | 10-50 | 10% |
Oak log | 20-50 | 10% |
Cabbage | 10-30 | 10% |
Enchanted flax | 10-30 | 10% |
Chestnut log | 10-40 | 10% |
Mahogany log | 10-30 | 10% |
Combat events
Clan Combat events such as the Combat experience event and Combat loot event earn a base value of 4 clan credits per participant, per completed event up to the daily completion limit that your clan has. (1-2 Combat experience and Combat loot events per daily reset)
Each player's attack is synced together at the same time and damage is dealt in 3 second intervals. This means that the attack speed of the weapons used are irrelevant in the fight and it is recommended to use the highest stat weapon you have, regardless of the attack speed. Arrows are not consumed in combat events, meaning you can equip one astronomical arrow and use it for the entire duration of the events.
It is worth noting that the 30% daily xp boost does work in combat events, as well as any combat potions related to dealing higher damage such as Potion of pure power, Potion of dark magic, Potion of great sight. Also due to the fixed attack rate interval of 3 seconds, the Potion of swiftness will not do anything in these events.
Unless proven otherwise, the clan upgrades such as Get up! and Strength in numbers do not apply in these combat events.
The Big ol' Turkey receives 5% more hp per participant.
# of Event Participants | Big ol' Turkey Health | Health gained per member |
---|---|---|
1 | 2,000 | 2,000 |
2 | 4,200 | 2,100 |
3 | 6,600 | 2,200 |
4 | 9,200 | 2,300 |
5 | 12,000 | 2,400 |
6 | 15,000 | 2,500 |
7 | 18,200 | 2,600 |
8 | 21,600 | 2,700 |
9 | 25,200 | 2,800 |
10 | 29,000 | 2,900 |
11 | 33,000 | 3,000 |
12 | 37,200 | 3,100 |
13 | 41,600 | 3,200 |
14 | 46,200 | 3,300 |
15 | 51,000 | 3,400 |
16 | 56,000 | 3,500 |
17 | 61,200 | 3,600 |
18 | 66,600 | 3,700 |
19 | 72,200 | 3,800 |
20 | 78,000 | 3,900 |
Combat experience event
Other than clan credits, the only reward from the combat experience event is the experience gained during the event. Each participant will receive 6x the normal amount of combat experience normally gained from dealing damage up to a maximum amount of 200,000 experience. After this experience threshold is met, the player may continue dealing damage to the Big ol' Turkey, but they will receive normal xp amounts and not the 6x multiplier.
Combat loot event
For the combat loot event, every 500hp worth of damage dealt to the Big ol' Turkey gives a participant a drop from the turkey's loot table and will be given at random to one of the participants. Based on the fact that the Big ol' Turkey has more health if more clan members are participating, the more people you bring to the event means more loot rolls will be received.
Item | Quantity | Chance | Shop sell value |
---|---|---|---|
Book of the sage cook | 1 | 0.1% | 5,000 |
Skinning techniques | 1 | 0.5% | 5,000 |
Mountain key | 1 | 1% | 10,000 |
Burning key | 1 | 1% | 10,000 |
Underworld key | 1 | 1% | 10,000 |
Mutated key | 1 | 1% | 10,000 |
Godly key | 1 | 1% | 10,000 |
Stone key | 1 | 1% | 10,000 |
Raw meat | 25-100 | 5% | 500-2,000 |
Gold | 5000-10000 | 5% | 5,000-10,000 |
Common fishing bait | 15-30 | 5% | 1,200-2,400 |
Rare fishing bait | 10-20 | 5% | 1,600-3,200 |
Common resin | 15-30 | 5% | 1,200-2,400 |
Rare resin | 10-20 | 5% | 1,600-3,200 |
Common gem dust | 15-30 | 5% | 1,200-2,400 |
Rare gem dust | 10-20 | 5% | 1,600-3,200 |
Common flax essence | 15-30 | 5% | 1,200-2,400 |
Rare flax essence | 10-20 | 5% | 1,600-3,200 |
Common compost | 15-30 | 5% | 1,200-2,400 |
Rare compost | 10-20 | 5% | 1,600-3,200 |
Common vial | 15-30 | 5% | 1,200-2,400 |
Rare vial | 10-20 | 5% | 1,600-3,200 |
Leather | 25-150 | 5% | 1,250-7,500 |
Note: There is an 18.4% chance that no loot is given from a roll as the loot table adds up to 81.6%, not 100%
Perks
More gathering
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Mining | 40 | 10,000 | Allows your clan to complete 2 extra gatherer events daily |
Woodcutting | 40 | ||
Fishing | 40 | ||
Foraging | 40 |
No time to waste
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Mining | 40 | 5,000 | Removes the cooldown from your clan's gathering events |
Woodcutting | 40 | ||
Fishing | 40 | ||
Foraging | 40 |
More crafting
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Crafting | 40 | 5,000 | Allows your clan to complete 1 extra crafting event daily |
Smithing | 40 | ||
Cooking | 40 | ||
Farming | 40 | ||
Brewing | 40 |
Gotta get crafting
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Crafting | 40 | 5,000 | Removes the cooldown from your clan's crafting events |
Smithing | 40 | ||
Cooking | 40 | ||
Farming | 40 | ||
Brewing | 40 |
Laid-back events
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Crafting | 40 | 10,000 | Automatically start a new clan event after current one ends (if not on cooldown) |
Smithing | 40 | ||
Cooking | 40 | ||
Farming | 40 | ||
Brewing | 40 |
Turkey chasers
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Attack | 50 | 10,000 | Allows your clan to complete 1 extra of each combat event daily |
Strength | 50 | ||
50 | |||
Archery | 50 | ||
50 |
Line the turkeys up
Located in Clan, under Upgrades.
Skill requirements | Level requirements | Credits | Effect |
---|---|---|---|
Attack | 30 | 5,000 | Removes the cooldown from your clan's daily combat events |
Strength | 30 | ||
Defence | 30 | ||
Archery | 30 | ||
Magic | 30 |
Getting in sync
Located in Local market, under Upgrade dealership.
Tier | Cost | skill req. | Effect |
---|---|---|---|
1 | 1 Grouping techniques | Receive 10% more experience from clan skilling events |