Clan: Difference between revisions
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===Credits=== | ===Credits=== | ||
Clan credits can be earned in various ways. | Clan credits can be earned in various ways. | ||
25% more clan credits can be earned from '''ALL''' sources if you have a [[File:Premium_permanent_untradeable.png|24x24px]] '''[[Premium membership token]]''' | '''25%''' more clan credits can be earned from '''ALL''' sources if you have a [[File:Premium_permanent_untradeable.png|24x24px]] '''[[Premium membership token]]''' | ||
Players in Ironman mode get '''3x''' more clan credits for all sources to balance out having no clanmates. | |||
Opening treasure chests grants varying amounts of credits based on the type of chest, '''[[File:common chest.png|24x24px]]''' '''[[Common treasure chest]]''' grants '''2 credits''', '''[[File:rare chest.png|24x24px]]''' '''[[Rare treasure chest]]''' grants '''5 credits''' and '''[[File:exceptional chest.png|24x24px]]''' '''[[Exceptional treasure chest]]''' grants '''10 credits'''. | Opening treasure chests grants varying amounts of credits based on the type of chest, '''[[File:common chest.png|24x24px]]''' '''[[Common treasure chest]]''' grants '''2 credits''', '''[[File:rare chest.png|24x24px]]''' '''[[Rare treasure chest]]''' grants '''5 credits''' and '''[[File:exceptional chest.png|24x24px]]''' '''[[Exceptional treasure chest]]''' grants '''10 credits'''. | ||
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Clan daily quests earn '''16 credits''' per completed task. | Clan daily quests earn '''16 credits''' per completed task. | ||
Clan Gathering and | Clan Skilling and Combat events, such as the Gathering event, Crafting event, Combat experience event, and Combat loot event all earn '''4 credits''' per completed event up to the daily completion limit that your clan has. | ||
Boss kills ([[The Valley of Gods]]) earn '''12 credits''' per kill, per participant | Boss kills ([[The Valley of Gods]]) earn '''12 credits''' per kill, per participant |
Revision as of 02:48, 20 February 2024
Events
- Main article: Clan events
After clicking on the Clan tab from the game menu, a button titled Events can be found in the clan navigation. Clan members can participate in events by themselves, though it is recommended to group up, as a 2% experience boost is applied per participating clan member.
Each clan member can complete a gathering clan event 4* times per day with a 60 minute* cooldown, and a crafting clan event 3* times per day with a 90 minute* cooldown.
* Clan gathering and crafting event amount limits and time cooldowns can be upgraded once requirements are met in the Clan tab under "Upgrades"
Clan Property
Clan Property consists of a Vault for items and for Gold, Clan housing and Clan/Accumulated credits.
Vault space begins with 8 spaces available and can be increased up to 38 with the purchase of clan Housing below. Additionally with in-game purchases of Clan vault space token this can be increased by another 200 slots. Up to a maximum of 238 slots fully upgraded.
Gold storage in the vault has a maximum value of 2b
Credits
Clan credits can be earned in various ways. 25% more clan credits can be earned from ALL sources if you have a Premium membership token
Players in Ironman mode get 3x more clan credits for all sources to balance out having no clanmates.
Opening treasure chests grants varying amounts of credits based on the type of chest, Common treasure chest grants 2 credits, Rare treasure chest grants 5 credits and Exceptional treasure chest grants 10 credits.
Clan daily quests earn 16 credits per completed task.
Clan Skilling and Combat events, such as the Gathering event, Crafting event, Combat experience event, and Combat loot event all earn 4 credits per completed event up to the daily completion limit that your clan has.
Boss kills (The Valley of Gods) earn 12 credits per kill, per participant
Breaking/refining Gemstones grants varying amounts of credits based on the type of Gemstone, Refined gemstone grants 2 credits, Great gemstone grants 4 credits, Elite gemstone grants 10 credits, Superior gemstone grants 20 credits, Outstanding gemstone grants 40 credits and Godlike gemstone grants 120 credits.
Housing
In the Clan tab, under "Property". All of the clan housing provides skill XP boosts, which are increased by 5% per tier.
House Name | Cost | Credits | Materials | Material amount | Skill requirements | Skill levels | Skill XP boost | Vault Space |
---|---|---|---|---|---|---|---|---|
Old garage | 5,000,000 | 100 | Spruce plank | 2,500 | Woodcutting | 25 | 5% | +4 |
Fishing | 20 | |||||||
Mining | 25 | |||||||
Bronze bar | 2,500 | Smithing | 25 | |||||
Foraging | 15 | |||||||
Carpentry | 25 | |||||||
Apartment | 7,500,000 | 500 | Pine plank | 5,500 | Woodcutting | 45 | 10% | +8 |
Fishing | 35 | |||||||
Mining | 45 | |||||||
Iron bar | 4,500 | Smithing | 45 | |||||
Foraging | 30 | |||||||
Carpentry | 45 | |||||||
Villa | 20,000,000 | 2,000 | Maple Plank | 12,000 | Woodcutting | 65 | 15% | +12 |
Fishing | 50 | |||||||
Mining | 60 | |||||||
Steel bar | 10,000 | Smithing | 60 | |||||
Foraging | 50 | |||||||
Carpentry | 65 | |||||||
Lakehouse | 50,000,000 | 10,000 | Chestnut Plank | 20,000 | Woodcutting | 75 | 20% | +18 |
Fishing | 65 | |||||||
Mining | 70 | |||||||
Platinum bar | 15,000 | Smithing | 70 | |||||
Foraging | 60 | |||||||
Carpentry | 75 | |||||||
Mansion | 100,000,000 | 50,000 | Yew Plank | 50,000 | Woodcutting | 90 | 25% | +24 |
Fishing | 85 | |||||||
Mining | 90 | |||||||
Meteorite bar | 40,000 | Smithing | 85 | |||||
Foraging | 80 | |||||||
Carpentry | 95 | |||||||
Castle | 500,000,000 | 250,000 | Magical Plank | 250,000 | Woodcutting | 100 | 30% | +30 |
Fishing | 100 | |||||||
Mining | 100 | |||||||
Titanium bar | 75,000 | Smithing | 100 | |||||
Foraging | 100 | |||||||
Carpentry | 100 |
Clan Upgrades
Clan upgrades can be purchased in the clan tab "Upgrades", Leaders and deputies are the only roles that are able to purchase these upgrades.
Clan stats are required to purchase all upgrades and everyone who is in the clan helps to upgrade the clan stats.
Upgrades | Credits | Effect | Skill Requirements | Clan Level Requirements |
---|---|---|---|---|
Get Up! | 25,000 | Enemy death timers reduced by 50% | Attack | 60 |
Strength | 60 | |||
Defence | 60 | |||
Archery | 60 | |||
Magic | 50 | |||
Bullseye | 20,000 | Arrows in combat gain a permanent 20% boost | Archery | 75 |
Strength in numbers | 12,500 | Receive 10% bonus experience in combat with your clan | Attack | 30 |
Strength | 30 | |||
Defence | 30 | |||
Archery | 30 | |||
Magic | 30 | |||
Gatherers | 22,500 | Increases gathering skills' speed by 5% | Woodcutting | 70 |
Fishing | 70 | |||
Mining | 70 | |||
Foraging | 70 | |||
Potioneering | 30,000 | Potion effects last 25% longer | Brewing | 70 |
Group effort | 5,000 | Plundering success rates are raised by 10% | Attack | 40 |
Strength | 40 | |||
Defence | 40 | |||
Archery | 40 | |||
Magic | 50 | |||
An offer they can't refuse | 50,000 | All sales to non-players yield 10% more gold | Plundering | 80 |
Foraging | 80 | |||
Farming | 70 | |||
Carpentry | 75 | |||
Yoink | 17,500 | 15% chance to not use up a key when entering a boss lair | Agility | 60 |
Gotta get crafting | 5,000 | Removes the cooldown from your clan's crafting events | Crafting | 40 |
Smithing | 40 | |||
Cooking | 40 | |||
Farming | 40 | |||
Brewing | 40 | |||
More gathering | 10,000 | Allows your clan to complete 2 extra gatherer events daily | Mining | 40 |
Woodcutting | 40 | |||
Fishing | 40 | |||
Foraging | 40 | |||
No time to waste | 5,000 | Removes the cooldown from your clan's gathering events | Mining | 40 |
Woodcutting | 40 | |||
Fishing | 40 | |||
Foraging | 40 | |||
More crafting | 5,000 | Allows your clan to complete 1 extra crafting event daily | Crafting | 40 |
Smithing | 40 | |||
Cooking | 40 | |||
Farming | 40 | |||
Brewing | 40 | |||
Laid-back events | 10,000 | Automatically start a new clan event after your current one ends(if not on cooldown) | Crafting | 40 |
Smithing | 40 | |||
Cooking | 40 | |||
Farming | 40 | |||
Brewing | 40 | |||
Turkey chasers | 10,000 | Allows your clan to complete 1 extra of each combat event daily | Attack | 50 |
Strength | 50 | |||
Defence | 50 | |||
Archery | 50 | |||
Magic | 50 | |||
Line the turkeys up | 5,000 | Removes the cooldown from your clan's daily combat events | Attack | 30 |
Strength | 30 | |||
Defence | 30 | |||
Archery | 30 | |||
Magic | 30 |
Recruitment Center
- Main article: Clan Recruitment
After clicking on the Clan tab from the game menu, a button titled Recruitment center will be available to all players. Clicking on this will open the Clan Recruitment Center.
This shows all clans that have recruitment turned on.
Filter on right hand side allows you to filter by Activity Score, Minimum total level required, Language and Category of the Clan. All clans that fit these filters will appear on left hand side and are sorted by Activity Score.
Activity Score is calculated automatically based on the experience input by each individual members contribution over the past few days.
Recruitment Management
- Main article: Clan Recruitment
After clicking on the Clan tab from the game menu, a button titled Management will be available to Leaders and Deputy Leaders.
Clans have a maximum of 20 members. If there are less then 20 in the clan you will be able to turn on Recruiting.
From this tab you can Invite players directly, View logs, Claim leadership and set up Recruiting.
There are four key things to set up in terms of recruiting.
Clan Category: Casual, Competitive or Hardcore Minimum total level requirement: 0 - 2280 Clan Language: (English by default) Recruitment Message: