The Valley of Gods: Difference between revisions
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|[[File:Health.png|20px|link=Health]] 500 | |[[File:Health.png|20px|link=Health]] 500 | ||
|[[File:Magic.png|20px|link=Magic]] Magic|| [[File:Chimera key.png|20px|link=Mutated key]] [[Mutated key]] | |[[File:Magic.png|20px|link=Magic]] Magic|| [[File:Chimera key.png|20px|link=Mutated key]] [[Mutated key]] | ||
|} | |||
== Boss weapons == | |||
Boss weapons can be found in '''[[Raids]]''', they have boosted effects to specific bosses. | |||
{| class="wikitable" | |||
|- | |||
! Weapon | |||
! Boss | |||
! Chance | |||
|- | |||
| [[File:Infernal club.png|20px|link=Infernal club]] [[Infernal club]] | |||
| [[File:devil.png|20px|link=Devil]] [[Devil]] | |||
|0.05% | |||
|- | |||
| [[File:viperstrike_scimitar.png|20px|link=Viperstrike scimitar]] [[Viperstrike scimitar]] | |||
| [[File:medusa.png|20px|link=Medusa]] [[Medusa]] | |||
|0.05% | |||
|- | |||
| [[File:Eagleclaw battle axe.png|20px|link=Eagleclaw battleaxe]] [[Eagleclaw battleaxe]] | |||
| [[File:Griffin.png|20px|link=Griffin]] [[Griffin]] | |||
|0.05% | |||
|- | |||
| [[File:Infernal club.png|20px|link=Infernal club]] [[Infernal club]] | |||
| [[File:devil.png|20px|link=Devil]] [[Devil]] | |||
|0.05% | |||
|- | |||
| [[File:Stygian longsword.png|20px|link=Stygian longsword]] [[Stygian longsword]] | |||
| [[File:hades.png|20px|link=Hades]] [[Hades]] | |||
|0.05% | |||
|- | |||
| [[File:Thunderbolt bow.png|20px|link=Thunderbolt bow]] [[Thunderbolt bow]] | |||
| [[File:Zeus.png|20px|link=Zeus]] [[Zeus]] | |||
|0.05% | |||
|- | |||
| [[File:Divine staff.png|20px|link=Divine staff]] [[Divine staff]] | |||
| [[File:Chimera.png|20px|link=Chimera]] [[Chimera]] | |||
|0.05% | |||
|- | |||
|} | |} |
Revision as of 07:20, 10 November 2023
Inside The Valley of Gods are a selection of strong bosses, each sheltered behind their own door.
Requirements
A key is required to open the doors to a boss fight, though there are no requirements for invited participants.
Keys can be acquired through Combat and Reckoning of the Gods, and are not stackable unless a Boss hunter token has been activated.
Recommended levels
It is recommended to have 90+ combat levels in a group of three.
This includes Magic for mages, Archery for archers, Attack + Strength for melee, and Health + Defence for all three attack styles.
Additionally, it is best to use an attack style that the boss is weak against, though not always necessary.
Bosses
Boss | HP | Weakness | Key required |
---|---|---|---|
Zeus | 380 | Archery | Godly key |
Medusa | 425 | Slash | Stone key |
Hades | 350 | Stab | Underworld key |
Griffin | 440 | Crush | Mountain key |
Devil | 390 | Pound | Burning key |
Chimera | 500 | Magic | Mutated key |
Boss weapons
Boss weapons can be found in Raids, they have boosted effects to specific bosses.
Weapon | Boss | Chance |
---|---|---|
Infernal club | Devil | 0.05% |
Viperstrike scimitar | Medusa | 0.05% |
Eagleclaw battleaxe | Griffin | 0.05% |
Infernal club | Devil | 0.05% |
Stygian longsword | Hades | 0.05% |
Thunderbolt bow | Zeus | 0.05% |
Divine staff | Chimera | 0.05% |