Enchanting: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
|+
|+
!Tier
!House
!House
!Tier
!Skill training boost
!Skill training boost
|-
|-
|'''[[File:Cardboard box.png|frameless|32x32px]] [[Cardboard box]]'''
!1
|1
|'''[[File:Cardboard box.png|frameless|24x24px]]''' '''[[Cardboard box]]'''
|5%
|5%
|-
|-
|'''[[File:Tent.png|frameless|32x32px]]''' '''[[Tent]]'''
!2
|2
|'''[[File:Tent.png|frameless|24x24px]] [[Tent]]'''
|10%
|10%
|-
|-
|'''[[File:Van down by the river.png|frameless|32x32px]] [[Van Down by the River]]'''
!3
|3
|'''[[File:Van down by the river.png|frameless|24x24px]]''' '''[[Van Down by the River]]'''
|15%
|15%
|-
|-
|'''[[File:Small cabin.png|frameless|32x32px]]''' '''[[Small cabin]]'''
!4
|4
|'''[[File:Small cabin.png|frameless|24x24px]] [[Small cabin]]'''
|20%
|20%
|-
|-
|'''[[File:House.png|frameless|32x32px]] [[House]]'''
!5
|5
|'''[[File:House.png|frameless|24x24px]]''' '''[[House]]'''
|25%
|25%
|}
|}
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''Located in '''[[Clan]]''', under Property.''
''Located in '''[[Clan]]''', under Property.''
{| class="wikitable"
{| class="wikitable"
!Tier
!House
!House
!Tier
!Skill training boost
!Skill training boost
|-
|-
|'''[[File:House.png|frameless|32x32px]]''' '''[[Old garage]]'''
!1
|1
|'''[[File:House.png|frameless|24x24px]] [[Old garage]]'''
|5%
|5%
|-
|-
|'''[[File:House.png|frameless|32x32px]] [[Apartment]]'''
!2
|2
|'''[[File:House.png|frameless|24x24px]]''' '''[[Apartment]]'''
|10%
|10%
|-
|-
|'''[[File:House.png|frameless|32x32px]]''' '''[[Villa]]'''
!3
|3
|'''[[File:House.png|frameless|24x24px]] [[Villa]]'''
|15%
|15%
|-
|-
|'''[[File:House.png|frameless|32x32px]] [[Lakehouse]]'''
!4
|4
|'''[[File:House.png|frameless|24x24px]]''' '''[[Lakehouse]]'''
|20%
|20%
|-
|-
|'''[[File:House.png|frameless|32x32px]]''' '''[[Mansion]]'''
!5
|5
|'''[[File:House.png|frameless|24x24px]] [[Mansion]]'''
|25%
|25%
|}
|}

Revision as of 03:49, 2 June 2023

Enchanting is a utility Skill that allows Jewelry to have a variety of skill boosts applied to them.

  • You can enchant each piece of jewelry ONCE with EVERY skill enchantment. (4 mining enchantments total, etc.)
  • Order of enchanting goes: Common > Silver. Rare > Gold. Exceptional > Diamond.
  • Common gives 1.5%, Rare gives 3%, and Exceptional gives 5% boosts to their skills.

Sources of scrolls are:

This skill compliments all Skills and Combat.

Skill

Common

Rare

Exceptional

House upgrade

Located in Local market, under Upgrade dealership.

Tier House Skill training boost
1 Cardboard box.png Cardboard box 5%
2 Tent.png Tent 10%
3 Van down by the river.png Van Down by the River 15%
4 Small cabin.png Small cabin 20%
5 House.png House 25%

Clan house upgrade

Located in Clan, under Property.

Tier House Skill training boost
1 House.png Old garage 5%
2 House.png Apartment 10%
3 House.png Villa 15%
4 House.png Lakehouse 20%
5 House.png Mansion 25%

Equipment

Mastery capes

Located in Local market, under Mastery capes.

Equipment Cost Level requirements Skill training boost
Enchanting cape tier 1.png Enchanting cape (Tier 1) Gold.png 500,000 90 5%
Enchanting cape tier 2.png Enchanting cape (Tier 2) Gold.png 1,000,000 100 10%
Enchanting cape tier 3.png Enchanting cape (Tier 3) Gold.png 2,000,000 110 15%
Enchanting cape tier 4.png Enchanting cape (Tier 4) Gold.png 5,000,000 120 20%