Enchanting: Difference between revisions

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* Common gives 1.5%, Rare gives 3%, and Exceptional gives 5% boosts to their skills.
* Common gives 1.5%, Rare gives 3%, and Exceptional gives 5% boosts to their skills.


Sources of scrolls are:
*'''[[Chests]]'''
''This skill compliments all '''[[Skills]]''' and '''[[Combat]]'''.''
''This skill compliments all '''[[Skills]]''' and '''[[Combat]]'''.''
==Skilling==
==Skilling==

Revision as of 19:28, 1 June 2023

Enchanting is a utility Skill that allows Jewelry to have a variety of skill boosts applied to them.

  • You can enchant each piece of jewelry ONCE with EVERY skill enchantment. (4 mining enchantments total, etc.)
  • Order of enchanting goes: Common > Silver. Rare > Gold. Exceptional > Diamond.
  • Common gives 1.5%, Rare gives 3%, and Exceptional gives 5% boosts to their skills.

Sources of scrolls are:

This skill compliments all Skills and Combat.

Skilling

Common

Rare

Exceptional

House upgrade

Located in Local market, under Upgrade dealership.

House Tier Skill training boost
Cardboard box.png Cardboard box 1 5%
Tent.png Tent 2 10%
Van down by the river.png Van Down by the River 3 15%
Small cabin.png Small cabin 4 20%
House.png House 5 25%

Clan house upgrade

Located in Clan, under Property.

House Tier Skill training boost
House.png Old garage 1 5%
House.png Apartment 2 10%
House.png Villa 3 15%
House.png Lakehouse 4 20%
House.png Mansion 5 25%

Equipment

Mastery capes

Located in Local market, under Mastery capes.

Equipment Cost Level requirements Skill training boost
Enchanting cape tier 1.png Enchanting cape (Tier 1) Gold.png 500,000 90 5%
Enchanting cape tier 2.png Enchanting cape (Tier 2) Gold.png 1,000,000 100 10%
Enchanting cape tier 3.png Enchanting cape (Tier 3) Gold.png 2,000,000 110 15%
Enchanting cape tier 4.png Enchanting cape (Tier 4) Gold.png 5,000,000 120 20%