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| ==Mastery capes== | | ==Mastery capes== |
| ''Mastery capes'' give players the option to buy [[capes|'''capes''']] in different tiers that provide a bonus to a specified [[Skills|'''skill''']] or [[Local_market#Completionist_capes|'''completionist capes''']] that will give a bonus in all skills. These capes have a high skill level requirement that increases by tier with completionist capes needing all of the level requirements of all capes within the respective tier. | | ''Mastery capes'' give players the option to buy [[capes|'''capes''']] in different tiers that provide a bonus to a specified [[Skills|'''skill''']] or [[Local_market#Completionist_capes|'''completionist capes''']] that will give a bonus in all skills. These capes have a high skill level requirement that increases by tier with completionist capes needing all of the level requirements of all capes within the respective tier. |
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| ''Note: As of 2/1/2024, '''no players''' have met the requirements to wear a Tier 4 cape yet.''
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| ===<small>'''Completionist'''</small>=== | | ===<small>'''Completionist'''</small>=== |
Revision as of 04:01, 31 March 2024
Local market
|
The local market is where the player can buy things from non-players.
|
Upgrade dealership
The upgrade dealership allows players to buy permanent upgrades for themselves such as inventory space, skill boosts or combat upgrades.
General
Upgrades
|
Tiers
|
Cost First
|
Cost Last
|
Total Cost (All Tiers)
|
Keep it spacious
|
190
|
5,416
|
10,009,461
|
255,008,755
|
Valued clan member
|
1
|
50,000
|
|
50,000
|
Personal Housing
|
5
|
100,000
|
25,000,000
|
38,100,000
|
Lazy raider
|
1
|
3,000,000
|
|
3,000,000
|
Offline progress
|
6
|
200,000
|
25,000,000
|
44,200,000
|
Toolbelt upgrade
|
6
|
500,000
|
5,000,000
|
15,500,000
|
Extra loadouts
|
15
|
1,000,000
|
1,000,000
|
15,000,000
|
Total:
|
370,858,755
|
Skilling
Upgrades
|
Tiers
|
Cost First
|
Cost Last
|
Total Cost (All Tiers)
|
Ancient wisdom
|
1
|
5,000,000
|
|
5,000,000
|
Master crafter
|
1
|
5,000,000
|
|
5,000,000
|
Most efficient fisherman
|
5
|
1,000,000
|
10,000,000
|
24,500,000
|
Farming trickery
|
5
|
250,000
|
25,000,000
|
39,250,000
|
The fisherman
|
5
|
100,000
|
20,000,000
|
26,350,000
|
Power forager
|
5
|
200,000
|
10,000,000
|
17,300,000
|
Plank bargain
|
3
|
500,000
|
2,000,000
|
3,500,000
|
Smelting magic
|
3
|
750,000
|
10,000,000
|
13,250,000
|
The lumberjack
|
5
|
100,000
|
20,000,000
|
26,350,000
|
Total:
|
160,500,000
|
Combat
Upgrades
|
Tiers
|
Cost First
|
Cost Last
|
Total Cost (All Tiers)
|
Auto eating
|
1
|
100,000
|
|
100,000
|
Auto looting
|
1
|
250,000
|
|
250,000
|
Boss slayer
|
1
|
25,000,000
|
|
25,000,000
|
Ninja
|
4
|
500,000
|
10,000,000
|
17,000,000
|
Monster hunter
|
1
|
50,000
|
|
50,000
|
Ammo saver
|
6
|
150,000
|
50,000,000
|
80,900,000
|
Teamwork
|
1
|
75,000
|
|
75,000
|
Kronos who?
|
1
|
15,000,000
|
|
15,000,000
|
Show us the money
|
1
|
15,000,000
|
|
15,000,000
|
Total:
|
153,375,000
|
Total Upgrade Dealership Costs
Upgrade Category
|
Total Cost (All Tiers)
|
General
|
370,863,959
|
Skilling
|
160,500,000
|
Combat
|
153,375,000
|
Total:
|
684,738,959
|
Unlocked with items
Stores
Stores allow the player to buy weaponry, armor, skilling materials, farming seeds and/or Cosmetics. Cosmetic scrolls can only be used if you have unlocked the gilded rank by using a
Gilded token.
Weaponry
Armory/Armoury
Skilling
Farmers market
Cosmetics
Mastery capes
Mastery capes give players the option to buy capes in different tiers that provide a bonus to a specified skill or completionist capes that will give a bonus in all skills. These capes have a high skill level requirement that increases by tier with completionist capes needing all of the level requirements of all capes within the respective tier.
Completionist
Skilling
Agility
Brewing
Carpentry
Cooking
Crafting
Enchanting
Farming
Fishing
Foraging
Mining
Plundering
Smithing
Woodcutting
Combat
Archery
Attack
Defence
Health
Equipment
|
Cost
|
Level requirements
|
Benefits
|
Health cape (Tier 1)
|
500,000
|
90
|
Lifesteal: 8% chance to drain enemy's health for 20% of dealt damage
|
Health cape (Tier 2)
|
1,000,000
|
100
|
Lifesteal: 12% chance to drain enemy's health for 20% of dealt damage
|
Health cape (Tier 3)
|
2,000,000
|
110
|
Lifesteal: 18% chance to drain enemy's health for 20% of dealt damage
|
Health cape (Tier 4)
|
5,000,000
|
120
|
Lifesteal: 25% chance to drain enemy's health for 20% of dealt damage
|
Magic
Strength