Gear guide: Difference between revisions

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''[[File:Sorcerers staff.png|frameless|24x24px]][[Sorcerers staff|'''Sorcerers staff''']] is best end-game magic XP farming weapon. It works best against monsters that are weak to [[File:Magic.png|20px|link=Magic]] [[Magic]].''  
''[[File:Sorcerers staff.png|frameless|24x24px]][[Sorcerers staff|'''Sorcerers staff''']] is best end-game magic XP farming weapon. It works best against monsters that are weak to [[File:Magic.png|20px|link=Magic]] [[Magic]].''  


''[[File:Divine staff.png|frameless|24x24px]] '''[[Divine staff]]''''' ''is only optimal against [[Chimera]] and [[Kronos]].''
''[[File:Divine staff.png|frameless|24x24px]] '''[[Divine staff]]''''' ''is optimal against [[Chimera]] and Magic-weak-[[Kronos]] due to gaining a 30% boost to its stats when fighting these enemies.''
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|+End-Game Magic Combinations
|+End-Game Magic Combinations

Revision as of 09:46, 25 March 2024

Melee weapons

Astaroths scimitar.png Astaroth's scimitar is the best end-game melee experience farming weapon once you hit level 75 attack. Its bonus gives you 30% extra offensive stats while fighting regular monsters that are weak to its attack style (slash).

Against bosses the boss-weapons from Raids.pngReckoning of the Gods, which gain a 30% bonus against their respective bosses, combined with a bulwark shield are best, though Godlike heavy hammer.pngGodlike heavy hammer or Godlike spear.pngGodlike spear offer slightly superior offensive capabilities at the cost of some defence.

Melee armor

When training melee it is advised to focus on getting as much melee strength and melee accuracy bonus as possible as this helps you get higher experience rates. Melee strength helps you hit higher and melee accuracy gives you a better chance of hitting the monster. Items such as theBulwark shield.png Bulwark shield, Warriors helmet.png Warriors helmet & Warriors platebody.png Warrior's platebody can therefore drastically increase experience rates.

Melee accessories

Magic

Wand of lifesteal.pngWand of lifesteal withWizards book.pngWizard's book or Book of terrors.pngBook of terrors is better than the Outstanding staff.pngOutstanding staff.

Godlike staff.pngGodlike staff is better than wand + book.

Sorcerers staff.pngSorcerers staff is best end-game magic XP farming weapon. It works best against monsters that are weak to Magic.png Magic.

Divine staff.png Divine staff is optimal against Chimera and Magic-weak-Kronos due to gaining a 30% boost to its stats when fighting these enemies.

End-Game Magic Combinations
Outstanding staff.png Wand of lifesteal.png+Wizards book.png Wand of lifesteal.png+Book of terrors.png Divine staff.png Sorcerers staff.png Godlike staff.png
Strength 115 107 120 132 144 152
Accuracy 101 100 115 115 125 132
Defense 58 69 85 0 62 70
Stat Total 274 276 320 247 331 354

Necromancers boots.pngNecromancer's boots or Otherworldly boots.pngOtherworldly boots are your endgame boots; Necromancers boots.pngNecromancer's boots will be easier to obtain and provide additional magic accuracy and defense, but Otherworldly boots.pngOtherworldly boots will provide overall better defense against non-magic enemies.

Note: Some items require a different skill then Magic.png Magic levels to equip.

Magic accessories

Archery

Note: Arrows do NOT have a level requirement. However they scale better with higher Archery level, recommended to use better ones as you level Archery.

Note: Some items require Defence.png Defence levels instead of Archery.png Archery levels.


Archery accessories