Candy

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Revision as of 04:53, 17 January 2024 by MrDeadKingz (talk | contribs) (Created page with "{| class="wikitable" width="300px" style="float:right" ! <b style="color:green">Candy</b> 200px |- | A joyful present. |- | <b>Category:</b> 20px|link=Holiday Events Holiday Events |- | <b>Equipment slot:</b> Unequipable |- | <b>Tradeable:</b> False |- | <b>Sell value:</b> 20px|link=Gold 1,000,000 |} == Sources == Players can purchase 30px|link=Candy Candy...")
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Candy

Halloween candy.png

A joyful present.
Category: Halloween candy.png Holiday Events
Equipment slot: Unequipable
Tradeable: False
Sell value: Gold.png 1,000,000

Sources

Players can purchase Halloween candy.png Candy with gold on a 1:1 ratio, then donate it to raise the candy supply and increase the collective experience boost. Every time the total donated candy supply reaches a new set milestone, the experience boost increases. Candy gets 'eaten' every hour which lowers the supply, where the amount depends on the current milestone, which requires players to keep donating to maintain certain experience boosts. The experience bonus is stored and can be claimed during the event, but if unclaimed, it will automatically be given to the player after the event.