Cooked piranha: Difference between revisions

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m (update most efficient fisherman link from non-existent page)
 
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[[File:cooked_piranha.png|200px]]
[[File:cooked_piranha.png|200px]]
|-
|-
| No description available.
| Restores 2 health.
|-
|-
| <b>Category:</b> [[File:Cooking.png|20px|link=Cooking]] [[Cooking]]
| <b>Category:</b> <b>[[File:Cooking.png|20px|link=Cooking]] [[Cooking]]</b>
|-
|-
| <b>Health restored:</b> 2
| <b>Health restored:</b> 2
|-
| <b>Equipment slot:</b> Unequipable
|-
|-
| <b>Tradeable:</b> True
| <b>Tradeable:</b> True
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| <b>Sell value:</b> [[File:gold.png|20px|link=Gold]] 6
| <b>Sell value:</b> [[File:gold.png|20px|link=Gold]] 6
|}
|}
 
{| class="wikitable" width="250"
== Sources ==
{| class="wikitable" style="float:left" width="250"
|+ style="text-align:left; "|
|+ style="text-align:left; "|
==== Creation ====
==== Creation ====
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| <b>Level requirement:</b> 1
| <b>Level requirement:</b> 1
|-
|-
| <b>Materials:</b> [[File:cooked_piranha.png|20px|link=cooked_piranha]] 1  
| <b>Materials required:</b>
* 1 <b>[[File:raw piranha.png|20px|link=raw piranha]] [[Raw piranha]]</b>
|-
| <b>Amount created:</b> 1
|-
|-
| <b>Experience:</b> 10
| <b>Experience:</b> 10
|-
|-
| <b>Base time:</b> 3 seconds
| <b>Base cooking time:</b> 3 seconds
|}
|}




{| class="wikitable" style="float:left; margin-left:50px;" width="500"
{| class="wikitable sortable" width="800"
|+ style="text-align:left;" |
 
====Loot====
|-
|-
| ! scope="col" | Source
!<b>Source</b>
| ! scope="col" | Source type
!<b>Source type</b>
| ! scope="col" | Quantity
!<b>Quantity</b>
| ! scope="col" | Chance
!<b>Chance</b>
|-
|-
|<b>[[File:Upgrade auto cook.png|30px|link=Most efficient fisherman]] [[Most efficient fisherman]]</b>
|<b>[[File:fishing.png|30px|link=fishing]] [[Fishing]]</b>
|1-2
|10-50%
|-
| <b>[[File:small_village.png|30px|link=small_village]] [[Small village]]</b>
|<b>[[File:Plundering.png|30px|link=Plundering]] [[Plundering]]</b>
|2-7
|5%
|}

Latest revision as of 20:55, 18 February 2024

Cooked piranha

Cooked piranha.png

Restores 2 health.
Category: Cooking.png Cooking
Health restored: 2
Tradeable: True
Sell value: Gold.png 6

Creation

Skill: Cooking.png Cooking
Level requirement: 1
Materials required:
Amount created: 1
Experience: 10
Base cooking time: 3 seconds


Source Source type Quantity Chance
Upgrade auto cook.png Most efficient fisherman Fishing.png Fishing 1-2 10-50%
Small village.png Small village Plundering.png Plundering 2-7 5%