User:XTCarnage: Difference between revisions

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! Task !! Level Requirement !! Base Time (s) !! Chance per action !! Chance to get at least 1 ticket per day !! Average hours before ticket
! Task !! Level Requirement !! Base Time (s) !! Chance per action !! Chance to get at least 1 ticket per day !! Average hours before ticket
|-
|-
| Raw Piranha || 1 || 5.25 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="525">0</span> || <span class="average-hours" data-level="1" data-time="525">0</span>
| Raw piranha || 1 || 5.25 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="525">0</span> || <span class="average-hours" data-level="1" data-time="525">0</span>
|-
| Raw perch || 10 || 7.5 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="750">0</span> || <span class="average-hours" data-level="10" data-time="750">0</span>
|-
| Raw mackerel || 15 || 9.0 || <span class="chance-per-action" data-level="15">0</span> || <span class="chance-per-day" data-level="15" data-time="900">0</span> || <span class="average-hours" data-level="15" data-time="900">0</span>
|-
| Raw cod || 20 || 12.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="1200">0</span> || <span class="average-hours" data-level="20" data-time="1200">0</span>
|-
| Raw trout || 25 || 9.0 || <span class="chance-per-action" data-level="25">0</span> || <span class="chance-per-day" data-level="25" data-time="900">0</span> || <span class="average-hours" data-level="25" data-time="900">0</span>
|-
| Raw salmon || 30 || 13.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="1350">0</span> || <span class="average-hours" data-level="30" data-time="1350">0</span>
|-
| Raw carp || 40 || 9.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="950">0</span> || <span class="average-hours" data-level="40" data-time="950">0</span>
|-
| Raw zander || 50 || 15.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="1500">0</span> || <span class="average-hours" data-level="50" data-time="1500">0</span>
|-
| Raw pufferfish || 60 || 18.75 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="1875">0</span> || <span class="average-hours" data-level="60" data-time="1875">0</span>
|-
| Raw anglerfish || 80 || 30.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="3000">0</span> || <span class="average-hours" data-level="80" data-time="3000">0</span>
|-
| Raw tuna || 90 || 45.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="4500">0</span> || <span class="average-hours" data-level="90" data-time="4500">0</span>
|-
| Spruce log || 1 || 3.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="300">0</span> || <span class="average-hours" data-level="1" data-time="300">0</span>
|-
| Pine log || 10 || 5.0 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="500">0</span> || <span class="average-hours" data-level="10" data-time="500">0</span>
|-
| Oak log || 20 || 6.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="600">0</span> || <span class="average-hours" data-level="20" data-time="600">0</span>
|-
| Maple log || 30 || 6.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="650">0</span> || <span class="average-hours" data-level="30" data-time="650">0</span>
|-
| Teak log || 40 || 8.0 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="800">0</span> || <span class="average-hours" data-level="40" data-time="800">0</span>
|-
| Chestnut log || 50 || 10.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="1000">0</span> || <span class="average-hours" data-level="50" data-time="1000">0</span>
|-
| Mahogany log || 60 || 12.5 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="1250">0</span> || <span class="average-hours" data-level="60" data-time="1250">0</span>
|-
| Yew log || 70 || 15.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="1500">0</span> || <span class="average-hours" data-level="70" data-time="1500">0</span>
|-
| Redwood log || 80 || 17.5 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="1750">0</span> || <span class="average-hours" data-level="80" data-time="1750">0</span>
|-
| Magical log || 90 || 20.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="2000">0</span> || <span class="average-hours" data-level="90" data-time="2000">0</span>
|-
| Copper ore || 1 || 3.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="300">0</span> || <span class="average-hours" data-level="1" data-time="300">0</span>
|-
| Tin ore || 1 || 3.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="300">0</span> || <span class="average-hours" data-level="1" data-time="300">0</span>
|-
| Iron ore || 15 || 4.5 || <span class="chance-per-action" data-level="15">0</span> || <span class="chance-per-day" data-level="15" data-time="450">0</span> || <span class="average-hours" data-level="15" data-time="450">0</span>
|-
| Silver ore || 25 || 6.0 || <span class="chance-per-action" data-level="25">0</span> || <span class="chance-per-day" data-level="25" data-time="600">0</span> || <span class="average-hours" data-level="25" data-time="600">0</span>
|-
| Coal ore || 30 || 7.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="750">0</span> || <span class="average-hours" data-level="30" data-time="750">0</span>
|-
| Gold ore || 45 || 21.0 || <span class="chance-per-action" data-level="45">0</span> || <span class="chance-per-day" data-level="45" data-time="2100">0</span> || <span class="average-hours" data-level="45" data-time="2100">0</span>
|-
| Platinum ore || 55 || 18.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="1800">0</span> || <span class="average-hours" data-level="55" data-time="1800">0</span>
|-
| Meteorite ore || 70 || 26.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="2600">0</span> || <span class="average-hours" data-level="70" data-time="2600">0</span>
|-
| Diamond ore || 75 || 29.5 || <span class="chance-per-action" data-level="75">0</span> || <span class="chance-per-day" data-level="75" data-time="2950">0</span> || <span class="average-hours" data-level="75" data-time="2950">0</span>
|-
| Titanium ore || 85 || 35.0 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="3500">0</span> || <span class="average-hours" data-level="85" data-time="3500">0</span>
|-
| Nettle || 1 || 6.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="600">0</span> || <span class="average-hours" data-level="1" data-time="600">0</span>
|-
| Kiwi fruit || 10 || 7.0 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="700">0</span> || <span class="average-hours" data-level="10" data-time="700">0</span>
|-
| Onion || 20 || 7.5 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="750">0</span> || <span class="average-hours" data-level="20" data-time="750">0</span>
|-
| Magical flax || 30 || 8.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="800">0</span> || <span class="average-hours" data-level="30" data-time="800">0</span>
|-
| Blueberry || 40 || 8.0 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="800">0</span> || <span class="average-hours" data-level="40" data-time="800">0</span>
|-
| Enchanted flax || 55 || 8.5 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="850">0</span> || <span class="average-hours" data-level="55" data-time="850">0</span>
|-
| Porcini || 70 || 9.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="900">0</span> || <span class="average-hours" data-level="70" data-time="900">0</span>
|-
| Cursed flax || 80 || 10.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="1000">0</span> || <span class="average-hours" data-level="80" data-time="1000">0</span>
|-
| Seaweed || 90 || 12.5 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="1250">0</span> || <span class="average-hours" data-level="90" data-time="1250">0</span>
|-
| Meat burger || 25 || 4.0 || <span class="chance-per-action" data-level="25">0</span> || <span class="chance-per-day" data-level="25" data-time="400">0</span> || <span class="average-hours" data-level="25" data-time="400">0</span>
|-
| Cod soup || 40 || 5.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="550">0</span> || <span class="average-hours" data-level="40" data-time="550">0</span>
|-
| Blueberry pie || 50 || 6.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="600">0</span> || <span class="average-hours" data-level="50" data-time="600">0</span>
|-
| Salmon salad || 60 || 7.0 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="700">0</span> || <span class="average-hours" data-level="60" data-time="700">0</span>
|-
| Porcini soup || 70 || 8.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="800">0</span> || <span class="average-hours" data-level="70" data-time="800">0</span>
|-
| Beef stew || 80 || 9.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="900">0</span> || <span class="average-hours" data-level="80" data-time="900">0</span>
|-
| Power pizza || 95 || 10.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="1000">0</span> || <span class="average-hours" data-level="95" data-time="1000">0</span>
|-
| Cooked meat || 10 || 2.5 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="250">0</span> || <span class="average-hours" data-level="10" data-time="250">0</span>
|-
| Cooked giant meat || 30 || 4.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="400">0</span> || <span class="average-hours" data-level="30" data-time="400">0</span>
|-
| Cooked quality meat || 60 || 6.0 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="600">0</span> || <span class="average-hours" data-level="60" data-time="600">0</span>
|-
| Cooked superior meat || 90 || 10.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="1000">0</span> || <span class="average-hours" data-level="90" data-time="1000">0</span>
|-
| Cooked piranha || 1 || 3.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="300">0</span> || <span class="average-hours" data-level="1" data-time="300">0</span>
|-
| Cooked perch || 10 || 3.5 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="350">0</span> || <span class="average-hours" data-level="10" data-time="350">0</span>
|-
| Cooked mackerel || 15 || 4.0 || <span class="chance-per-action" data-level="15">0</span> || <span class="chance-per-day" data-level="15" data-time="400">0</span> || <span class="average-hours" data-level="15" data-time="400">0</span>
|-
| Cooked cod || 20 || 4.5 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="450">0</span> || <span class="average-hours" data-level="20" data-time="450">0</span>
|-
| Cooked trout || 25 || 5.0 || <span class="chance-per-action" data-level="25">0</span> || <span class="chance-per-day" data-level="25" data-time="500">0</span> || <span class="average-hours" data-level="25" data-time="500">0</span>
|-
| Cooked salmon || 30 || 6.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="600">0</span> || <span class="average-hours" data-level="30" data-time="600">0</span>
|-
| Cooked carp || 40 || 7.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="750">0</span> || <span class="average-hours" data-level="40" data-time="750">0</span>
|-
| Cooked zander || 50 || 10.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="1000">0</span> || <span class="average-hours" data-level="50" data-time="1000">0</span>
|-
| Cooked pufferfish || 60 || 12.5 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="1250">0</span> || <span class="average-hours" data-level="60" data-time="1250">0</span>
|-
| Cooked anglerfish || 70 || 17.5 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="1750">0</span> || <span class="average-hours" data-level="70" data-time="1750">0</span>
|-
| Cooked tuna || 85 || 26.25 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="2625">0</span> || <span class="average-hours" data-level="85" data-time="2625">0</span>
|-
| Spruce Plank || 1 || 9.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="900">0</span> || <span class="average-hours" data-level="1" data-time="900">0</span>
|-
| Pine Plank || 10 || 9.0 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="900">0</span> || <span class="average-hours" data-level="10" data-time="900">0</span>
|-
| Oak Plank || 20 || 9.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="900">0</span> || <span class="average-hours" data-level="20" data-time="900">0</span>
|-
| Maple Plank || 30 || 9.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="900">0</span> || <span class="average-hours" data-level="30" data-time="900">0</span>
|-
| Teak Plank || 40 || 9.0 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="900">0</span> || <span class="average-hours" data-level="40" data-time="900">0</span>
|-
| Chestnut Plank || 50 || 9.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="900">0</span> || <span class="average-hours" data-level="50" data-time="900">0</span>
|-
| Mahogany Plank || 60 || 9.0 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="900">0</span> || <span class="average-hours" data-level="60" data-time="900">0</span>
|-
| Yew Plank || 70 || 9.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="900">0</span> || <span class="average-hours" data-level="70" data-time="900">0</span>
|-
| Redwood Plank || 80 || 12.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="1200">0</span> || <span class="average-hours" data-level="80" data-time="1200">0</span>
|-
| Magical Plank || 90 || 15.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="1500">0</span> || <span class="average-hours" data-level="90" data-time="1500">0</span>
|-
| Bronze platebody || 1 || 9.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="900">0</span> || <span class="average-hours" data-level="1" data-time="900">0</span>
|-
| Bronze platelegs || 1 || 9.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="900">0</span> || <span class="average-hours" data-level="1" data-time="900">0</span>
|-
| Bronze helmet || 1 || 9.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="900">0</span> || <span class="average-hours" data-level="1" data-time="900">0</span>
|-
| Bronze shield || 1 || 9.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="900">0</span> || <span class="average-hours" data-level="1" data-time="900">0</span>
|-
| Iron platebody || 20 || 9.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="900">0</span> || <span class="average-hours" data-level="20" data-time="900">0</span>
|-
| Iron platelegs || 20 || 9.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="900">0</span> || <span class="average-hours" data-level="20" data-time="900">0</span>
|-
| Iron helmet || 20 || 9.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="900">0</span> || <span class="average-hours" data-level="20" data-time="900">0</span>
|-
| Iron shield || 20 || 9.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="900">0</span> || <span class="average-hours" data-level="20" data-time="900">0</span>
|-
| Steel platebody || 35 || 9.0 || <span class="chance-per-action" data-level="35">0</span> || <span class="chance-per-day" data-level="35" data-time="900">0</span> || <span class="average-hours" data-level="35" data-time="900">0</span>
|-
| Steel platelegs || 35 || 9.0 || <span class="chance-per-action" data-level="35">0</span> || <span class="chance-per-day" data-level="35" data-time="900">0</span> || <span class="average-hours" data-level="35" data-time="900">0</span>
|-
| Steel helmet || 35 || 9.0 || <span class="chance-per-action" data-level="35">0</span> || <span class="chance-per-day" data-level="35" data-time="900">0</span> || <span class="average-hours" data-level="35" data-time="900">0</span>
|-
| Steel shield || 35 || 9.0 || <span class="chance-per-action" data-level="35">0</span> || <span class="chance-per-day" data-level="35" data-time="900">0</span> || <span class="average-hours" data-level="35" data-time="900">0</span>
|-
| Platinum platebody || 55 || 9.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="900">0</span> || <span class="average-hours" data-level="55" data-time="900">0</span>
|-
| Platinum platelegs || 55 || 9.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="900">0</span> || <span class="average-hours" data-level="55" data-time="900">0</span>
|-
| Platinum helmet || 55 || 9.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="900">0</span> || <span class="average-hours" data-level="55" data-time="900">0</span>
|-
| Platinum shield || 55 || 9.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="900">0</span> || <span class="average-hours" data-level="55" data-time="900">0</span>
|-
| Meteorite platebody || 70 || 9.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="900">0</span> || <span class="average-hours" data-level="70" data-time="900">0</span>
|-
| Meteorite platelegs || 70 || 9.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="900">0</span> || <span class="average-hours" data-level="70" data-time="900">0</span>
|-
| Meteorite helmet || 70 || 9.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="900">0</span> || <span class="average-hours" data-level="70" data-time="900">0</span>
|-
| Meteorite shield || 70 || 9.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="900">0</span> || <span class="average-hours" data-level="70" data-time="900">0</span>
|-
| Titanium platebody || 85 || 9.0 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="900">0</span> || <span class="average-hours" data-level="85" data-time="900">0</span>
|-
| Titanium platelegs || 85 || 9.0 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="900">0</span> || <span class="average-hours" data-level="85" data-time="900">0</span>
|-
| Titanium helmet || 85 || 9.0 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="900">0</span> || <span class="average-hours" data-level="85" data-time="900">0</span>
|-
| Titanium shield || 85 || 9.0 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="900">0</span> || <span class="average-hours" data-level="85" data-time="900">0</span>
|-
| Astronomical platebody || 95 || 9.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="900">0</span> || <span class="average-hours" data-level="95" data-time="900">0</span>
|-
| Astronomical platelegs || 95 || 9.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="900">0</span> || <span class="average-hours" data-level="95" data-time="900">0</span>
|-
| Astronomical helmet || 95 || 9.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="900">0</span> || <span class="average-hours" data-level="95" data-time="900">0</span>
|-
| Astronomical shield || 95 || 9.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="900">0</span> || <span class="average-hours" data-level="95" data-time="900">0</span>
|-
| Silver amulet || 30 || 3.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="300">0</span> || <span class="average-hours" data-level="30" data-time="300">0</span>
|-
| Silver ring || 30 || 3.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="300">0</span> || <span class="average-hours" data-level="30" data-time="300">0</span>
|-
| Silver bracelet || 30 || 3.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="300">0</span> || <span class="average-hours" data-level="30" data-time="300">0</span>
|-
| Silver earrings || 30 || 3.0 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="300">0</span> || <span class="average-hours" data-level="30" data-time="300">0</span>
|-
| Gold amulet || 50 || 3.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="300">0</span> || <span class="average-hours" data-level="50" data-time="300">0</span>
|-
| Gold ring || 50 || 3.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="300">0</span> || <span class="average-hours" data-level="50" data-time="300">0</span>
|-
| Gold bracelet || 50 || 3.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="300">0</span> || <span class="average-hours" data-level="50" data-time="300">0</span>
|-
| Gold earrings || 50 || 3.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="300">0</span> || <span class="average-hours" data-level="50" data-time="300">0</span>
|-
| Diamond amulet || 75 || 4.5 || <span class="chance-per-action" data-level="75">0</span> || <span class="chance-per-day" data-level="75" data-time="450">0</span> || <span class="average-hours" data-level="75" data-time="450">0</span>
|-
| Diamond ring || 75 || 4.5 || <span class="chance-per-action" data-level="75">0</span> || <span class="chance-per-day" data-level="75" data-time="450">0</span> || <span class="average-hours" data-level="75" data-time="450">0</span>
|-
| Diamond bracelet || 75 || 4.5 || <span class="chance-per-action" data-level="75">0</span> || <span class="chance-per-day" data-level="75" data-time="450">0</span> || <span class="average-hours" data-level="75" data-time="450">0</span>
|-
| Diamond earrings || 75 || 4.5 || <span class="chance-per-action" data-level="75">0</span> || <span class="chance-per-day" data-level="75" data-time="450">0</span> || <span class="average-hours" data-level="75" data-time="450">0</span>
|-
| Bronze bar || 1 || 3.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="300">0</span> || <span class="average-hours" data-level="1" data-time="300">0</span>
|-
| Iron bar || 15 || 5.0 || <span class="chance-per-action" data-level="15">0</span> || <span class="chance-per-day" data-level="15" data-time="500">0</span> || <span class="average-hours" data-level="15" data-time="500">0</span>
|-
| Silver bar || 25 || 6.0 || <span class="chance-per-action" data-level="25">0</span> || <span class="chance-per-day" data-level="25" data-time="600">0</span> || <span class="average-hours" data-level="25" data-time="600">0</span>
|-
| Steel bar || 30 || 6.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="650">0</span> || <span class="average-hours" data-level="30" data-time="650">0</span>
|-
| Gold bar || 50 || 8.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="800">0</span> || <span class="average-hours" data-level="50" data-time="800">0</span>
|-
| Platinum bar || 55 || 12.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="1200">0</span> || <span class="average-hours" data-level="55" data-time="1200">0</span>
|-
| Meteorite bar || 65 || 20.0 || <span class="chance-per-action" data-level="65">0</span> || <span class="chance-per-day" data-level="65" data-time="2000">0</span> || <span class="average-hours" data-level="65" data-time="2000">0</span>
|-
| Diamond bar || 70 || 22.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="2200">0</span> || <span class="average-hours" data-level="70" data-time="2200">0</span>
|-
| Titanium bar || 80 || 30.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="3000">0</span> || <span class="average-hours" data-level="80" data-time="3000">0</span>
|-
| Astronomical bar || 90 || 60.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="6000">0</span> || <span class="average-hours" data-level="90" data-time="6000">0</span>
|-
| Leather coat || 1 || 7.5 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="750">0</span> || <span class="average-hours" data-level="1" data-time="750">0</span>
|-
| Orange coat || 20 || 7.5 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="750">0</span> || <span class="average-hours" data-level="20" data-time="750">0</span>
|-
| Green coat || 40 || 7.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="750">0</span> || <span class="average-hours" data-level="40" data-time="750">0</span>
|-
| Red coat || 60 || 7.5 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="750">0</span> || <span class="average-hours" data-level="60" data-time="750">0</span>
|-
| Black coat || 80 || 7.5 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="750">0</span> || <span class="average-hours" data-level="80" data-time="750">0</span>
|-
| Astronomical leather coat || 95 || 15.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="1500">0</span> || <span class="average-hours" data-level="95" data-time="1500">0</span>
|-
| Leather trousers || 1 || 7.5 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="750">0</span> || <span class="average-hours" data-level="1" data-time="750">0</span>
|-
| Orange trousers || 20 || 7.5 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="750">0</span> || <span class="average-hours" data-level="20" data-time="750">0</span>
|-
| Green trousers || 40 || 7.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="750">0</span> || <span class="average-hours" data-level="40" data-time="750">0</span>
|-
| Red trousers || 60 || 7.5 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="750">0</span> || <span class="average-hours" data-level="60" data-time="750">0</span>
|-
| Black trousers || 80 || 7.5 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="750">0</span> || <span class="average-hours" data-level="80" data-time="750">0</span>
|-
| Astronomical leather trousers || 95 || 15.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="1500">0</span> || <span class="average-hours" data-level="95" data-time="1500">0</span>
|-
| Bronze arrow || 1 || 6.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="600">0</span> || <span class="average-hours" data-level="1" data-time="600">0</span>
|-
| Iron arrow || 10 || 6.0 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="600">0</span> || <span class="average-hours" data-level="10" data-time="600">0</span>
|-
| Steel arrow || 20 || 6.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="600">0</span> || <span class="average-hours" data-level="20" data-time="600">0</span>
|-
| Platinum arrow || 40 || 6.0 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="600">0</span> || <span class="average-hours" data-level="40" data-time="600">0</span>
|-
| Meteorite arrow || 60 || 6.0 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="600">0</span> || <span class="average-hours" data-level="60" data-time="600">0</span>
|-
| Titanium arrow || 70 || 6.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="600">0</span> || <span class="average-hours" data-level="70" data-time="600">0</span>
|-
| Astronomical arrow || 80 || 6.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="600">0</span> || <span class="average-hours" data-level="80" data-time="600">0</span>
|-
| Magical robe || 20 || 7.5 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="750">0</span> || <span class="average-hours" data-level="20" data-time="750">0</span>
|-
| Enchanted robe || 40 || 7.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="750">0</span> || <span class="average-hours" data-level="40" data-time="750">0</span>
|-
| Cursed robe || 70 || 7.5 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="750">0</span> || <span class="average-hours" data-level="70" data-time="750">0</span>
|-
| Astronomical robe || 95 || 15.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="1500">0</span> || <span class="average-hours" data-level="95" data-time="1500">0</span>
|-
| Magical trousers || 20 || 7.5 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="750">0</span> || <span class="average-hours" data-level="20" data-time="750">0</span>
|-
| Enchanted trousers || 40 || 7.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="750">0</span> || <span class="average-hours" data-level="40" data-time="750">0</span>
|-
| Cursed trousers || 70 || 7.5 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="750">0</span> || <span class="average-hours" data-level="70" data-time="750">0</span>
|-
| Astronomical trousers || 95 || 15.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="1500">0</span> || <span class="average-hours" data-level="95" data-time="1500">0</span>
|-
| Potato || 1 || 30.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="3000">0</span> || <span class="average-hours" data-level="1" data-time="3000">0</span>
|-
| Carrot || 10 || 40.0 || <span class="chance-per-action" data-level="10">0</span> || <span class="chance-per-day" data-level="10" data-time="4000">0</span> || <span class="average-hours" data-level="10" data-time="4000">0</span>
|-
| Tomato || 20 || 60.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="6000">0</span> || <span class="average-hours" data-level="20" data-time="6000">0</span>
|-
| Cabbage || 25 || 60.0 || <span class="chance-per-action" data-level="25">0</span> || <span class="chance-per-day" data-level="25" data-time="6000">0</span> || <span class="average-hours" data-level="25" data-time="6000">0</span>
|-
| Strawberry || 35 || 90.0 || <span class="chance-per-action" data-level="35">0</span> || <span class="chance-per-day" data-level="35" data-time="9000">0</span> || <span class="average-hours" data-level="35" data-time="9000">0</span>
|-
| Watermelon || 50 || 120.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="12000">0</span> || <span class="average-hours" data-level="50" data-time="12000">0</span>
|-
| Grapes || 65 || 150.0 || <span class="chance-per-action" data-level="65">0</span> || <span class="chance-per-day" data-level="65" data-time="15000">0</span> || <span class="average-hours" data-level="65" data-time="15000">0</span>
|-
| Papaya || 80 || 165.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="16500">0</span> || <span class="average-hours" data-level="80" data-time="16500">0</span>
|-
| Dragon fruit || 90 || 180.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="18000">0</span> || <span class="average-hours" data-level="90" data-time="18000">0</span>
|-
| Potion of swiftness || 1 || 55.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="5500">0</span> || <span class="average-hours" data-level="1" data-time="5500">0</span>
|-
| Potion of negotiation || 15 || 65.0 || <span class="chance-per-action" data-level="15">0</span> || <span class="chance-per-day" data-level="15" data-time="6500">0</span> || <span class="average-hours" data-level="15" data-time="6500">0</span>
|-
| Potion of resurrection || 30 || 72.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="7250">0</span> || <span class="average-hours" data-level="30" data-time="7250">0</span>
|-
| Potion of forgery || 45 || 85.0 || <span class="chance-per-action" data-level="45">0</span> || <span class="chance-per-day" data-level="45" data-time="8500">0</span> || <span class="average-hours" data-level="45" data-time="8500">0</span>
|-
| Potion of great sight || 55 || 97.5 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="9750">0</span> || <span class="average-hours" data-level="55" data-time="9750">0</span>
|-
| Potion of trickery || 65 || 115.0 || <span class="chance-per-action" data-level="65">0</span> || <span class="chance-per-day" data-level="65" data-time="11500">0</span> || <span class="average-hours" data-level="65" data-time="11500">0</span>
|-
| Potion of dark magic || 75 || 132.5 || <span class="chance-per-action" data-level="75">0</span> || <span class="chance-per-day" data-level="75" data-time="13250">0</span> || <span class="average-hours" data-level="75" data-time="13250">0</span>
|-
| Potion of pure power || 85 || 155.0 || <span class="chance-per-action" data-level="85">0</span> || <span class="chance-per-day" data-level="85" data-time="15500">0</span> || <span class="average-hours" data-level="85" data-time="15500">0</span>
|-
| Potion of ancient knowledge || 93 || 180.0 || <span class="chance-per-action" data-level="93">0</span> || <span class="chance-per-day" data-level="93" data-time="18000">0</span> || <span class="average-hours" data-level="93" data-time="18000">0</span>
|-
| Small village || 1 || 32.5 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="3250">0</span> || <span class="average-hours" data-level="1" data-time="3250">0</span>
|-
| Fishing town || 20 || 35.0 || <span class="chance-per-action" data-level="20">0</span> || <span class="chance-per-day" data-level="20" data-time="3500">0</span> || <span class="average-hours" data-level="20" data-time="3500">0</span>
|-
| Mining community || 30 || 37.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="3750">0</span> || <span class="average-hours" data-level="30" data-time="3750">0</span>
|-
| Farm || 40 || 40.0 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="4000">0</span> || <span class="average-hours" data-level="40" data-time="4000">0</span>
|-
| Small city || 50 || 45.0 || <span class="chance-per-action" data-level="50">0</span> || <span class="chance-per-day" data-level="50" data-time="4500">0</span> || <span class="average-hours" data-level="50" data-time="4500">0</span>
|-
| Sports center || 60 || 47.5 || <span class="chance-per-action" data-level="60">0</span> || <span class="chance-per-day" data-level="60" data-time="4750">0</span> || <span class="average-hours" data-level="60" data-time="4750">0</span>
|-
| Woodworking factory || 70 || 50.0 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="5000">0</span> || <span class="average-hours" data-level="70" data-time="5000">0</span>
|-
| Food factory || 80 || 55.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="5500">0</span> || <span class="average-hours" data-level="80" data-time="5500">0</span>
|-
| Royal clan || 95 || 60.0 || <span class="chance-per-action" data-level="95">0</span> || <span class="chance-per-day" data-level="95" data-time="6000">0</span> || <span class="average-hours" data-level="95" data-time="6000">0</span>
|-
| Jogging course || 1 || 6.0 || <span class="chance-per-action" data-level="1">0</span> || <span class="chance-per-day" data-level="1" data-time="600">0</span> || <span class="average-hours" data-level="1" data-time="600">0</span>
|-
| Swimming || 15 || 7.5 || <span class="chance-per-action" data-level="15">0</span> || <span class="chance-per-day" data-level="15" data-time="750">0</span> || <span class="average-hours" data-level="15" data-time="750">0</span>
|-
| Monkey bars || 30 || 8.5 || <span class="chance-per-action" data-level="30">0</span> || <span class="chance-per-day" data-level="30" data-time="850">0</span> || <span class="average-hours" data-level="30" data-time="850">0</span>
|-
| Strength training || 40 || 9.5 || <span class="chance-per-action" data-level="40">0</span> || <span class="chance-per-day" data-level="40" data-time="950">0</span> || <span class="average-hours" data-level="40" data-time="950">0</span>
|-
| Basic obstacle course || 55 || 11.0 || <span class="chance-per-action" data-level="55">0</span> || <span class="chance-per-day" data-level="55" data-time="1100">0</span> || <span class="average-hours" data-level="55" data-time="1100">0</span>
|-
| Combat training || 70 || 12.5 || <span class="chance-per-action" data-level="70">0</span> || <span class="chance-per-day" data-level="70" data-time="1250">0</span> || <span class="average-hours" data-level="70" data-time="1250">0</span>
|-
| Military obstacle course || 80 || 13.0 || <span class="chance-per-action" data-level="80">0</span> || <span class="chance-per-day" data-level="80" data-time="1300">0</span> || <span class="average-hours" data-level="80" data-time="1300">0</span>
|-
| Rock climbing || 90 || 15.0 || <span class="chance-per-action" data-level="90">0</span> || <span class="chance-per-day" data-level="90" data-time="1500">0</span> || <span class="average-hours" data-level="90" data-time="1500">0</span>
|}
|}

Revision as of 18:28, 19 February 2025

🤓

hehe

Task Level Requirement Base Time (s) Chance per action Chance to get at least 1 ticket per day Average hours before ticket
Raw piranha 1 5.25 0 0 0
Raw perch 10 7.5 0 0 0
Raw mackerel 15 9.0 0 0 0
Raw cod 20 12.0 0 0 0
Raw trout 25 9.0 0 0 0
Raw salmon 30 13.5 0 0 0
Raw carp 40 9.5 0 0 0
Raw zander 50 15.0 0 0 0
Raw pufferfish 60 18.75 0 0 0
Raw anglerfish 80 30.0 0 0 0
Raw tuna 90 45.0 0 0 0
Spruce log 1 3.0 0 0 0
Pine log 10 5.0 0 0 0
Oak log 20 6.0 0 0 0
Maple log 30 6.5 0 0 0
Teak log 40 8.0 0 0 0
Chestnut log 50 10.0 0 0 0
Mahogany log 60 12.5 0 0 0
Yew log 70 15.0 0 0 0
Redwood log 80 17.5 0 0 0
Magical log 90 20.0 0 0 0
Copper ore 1 3.0 0 0 0
Tin ore 1 3.0 0 0 0
Iron ore 15 4.5 0 0 0
Silver ore 25 6.0 0 0 0
Coal ore 30 7.5 0 0 0
Gold ore 45 21.0 0 0 0
Platinum ore 55 18.0 0 0 0
Meteorite ore 70 26.0 0 0 0
Diamond ore 75 29.5 0 0 0
Titanium ore 85 35.0 0 0 0
Nettle 1 6.0 0 0 0
Kiwi fruit 10 7.0 0 0 0
Onion 20 7.5 0 0 0
Magical flax 30 8.0 0 0 0
Blueberry 40 8.0 0 0 0
Enchanted flax 55 8.5 0 0 0
Porcini 70 9.0 0 0 0
Cursed flax 80 10.0 0 0 0
Seaweed 90 12.5 0 0 0
Meat burger 25 4.0 0 0 0
Cod soup 40 5.5 0 0 0
Blueberry pie 50 6.0 0 0 0
Salmon salad 60 7.0 0 0 0
Porcini soup 70 8.0 0 0 0
Beef stew 80 9.0 0 0 0
Power pizza 95 10.0 0 0 0
Cooked meat 10 2.5 0 0 0
Cooked giant meat 30 4.0 0 0 0
Cooked quality meat 60 6.0 0 0 0
Cooked superior meat 90 10.0 0 0 0
Cooked piranha 1 3.0 0 0 0
Cooked perch 10 3.5 0 0 0
Cooked mackerel 15 4.0 0 0 0
Cooked cod 20 4.5 0 0 0
Cooked trout 25 5.0 0 0 0
Cooked salmon 30 6.0 0 0 0
Cooked carp 40 7.5 0 0 0
Cooked zander 50 10.0 0 0 0
Cooked pufferfish 60 12.5 0 0 0
Cooked anglerfish 70 17.5 0 0 0
Cooked tuna 85 26.25 0 0 0
Spruce Plank 1 9.0 0 0 0
Pine Plank 10 9.0 0 0 0
Oak Plank 20 9.0 0 0 0
Maple Plank 30 9.0 0 0 0
Teak Plank 40 9.0 0 0 0
Chestnut Plank 50 9.0 0 0 0
Mahogany Plank 60 9.0 0 0 0
Yew Plank 70 9.0 0 0 0
Redwood Plank 80 12.0 0 0 0
Magical Plank 90 15.0 0 0 0
Bronze platebody 1 9.0 0 0 0
Bronze platelegs 1 9.0 0 0 0
Bronze helmet 1 9.0 0 0 0
Bronze shield 1 9.0 0 0 0
Iron platebody 20 9.0 0 0 0
Iron platelegs 20 9.0 0 0 0
Iron helmet 20 9.0 0 0 0
Iron shield 20 9.0 0 0 0
Steel platebody 35 9.0 0 0 0
Steel platelegs 35 9.0 0 0 0
Steel helmet 35 9.0 0 0 0
Steel shield 35 9.0 0 0 0
Platinum platebody 55 9.0 0 0 0
Platinum platelegs 55 9.0 0 0 0
Platinum helmet 55 9.0 0 0 0
Platinum shield 55 9.0 0 0 0
Meteorite platebody 70 9.0 0 0 0
Meteorite platelegs 70 9.0 0 0 0
Meteorite helmet 70 9.0 0 0 0
Meteorite shield 70 9.0 0 0 0
Titanium platebody 85 9.0 0 0 0
Titanium platelegs 85 9.0 0 0 0
Titanium helmet 85 9.0 0 0 0
Titanium shield 85 9.0 0 0 0
Astronomical platebody 95 9.0 0 0 0
Astronomical platelegs 95 9.0 0 0 0
Astronomical helmet 95 9.0 0 0 0
Astronomical shield 95 9.0 0 0 0
Silver amulet 30 3.0 0 0 0
Silver ring 30 3.0 0 0 0
Silver bracelet 30 3.0 0 0 0
Silver earrings 30 3.0 0 0 0
Gold amulet 50 3.0 0 0 0
Gold ring 50 3.0 0 0 0
Gold bracelet 50 3.0 0 0 0
Gold earrings 50 3.0 0 0 0
Diamond amulet 75 4.5 0 0 0
Diamond ring 75 4.5 0 0 0
Diamond bracelet 75 4.5 0 0 0
Diamond earrings 75 4.5 0 0 0
Bronze bar 1 3.0 0 0 0
Iron bar 15 5.0 0 0 0
Silver bar 25 6.0 0 0 0
Steel bar 30 6.5 0 0 0
Gold bar 50 8.0 0 0 0
Platinum bar 55 12.0 0 0 0
Meteorite bar 65 20.0 0 0 0
Diamond bar 70 22.0 0 0 0
Titanium bar 80 30.0 0 0 0
Astronomical bar 90 60.0 0 0 0
Leather coat 1 7.5 0 0 0
Orange coat 20 7.5 0 0 0
Green coat 40 7.5 0 0 0
Red coat 60 7.5 0 0 0
Black coat 80 7.5 0 0 0
Astronomical leather coat 95 15.0 0 0 0
Leather trousers 1 7.5 0 0 0
Orange trousers 20 7.5 0 0 0
Green trousers 40 7.5 0 0 0
Red trousers 60 7.5 0 0 0
Black trousers 80 7.5 0 0 0
Astronomical leather trousers 95 15.0 0 0 0
Bronze arrow 1 6.0 0 0 0
Iron arrow 10 6.0 0 0 0
Steel arrow 20 6.0 0 0 0
Platinum arrow 40 6.0 0 0 0
Meteorite arrow 60 6.0 0 0 0
Titanium arrow 70 6.0 0 0 0
Astronomical arrow 80 6.0 0 0 0
Magical robe 20 7.5 0 0 0
Enchanted robe 40 7.5 0 0 0
Cursed robe 70 7.5 0 0 0
Astronomical robe 95 15.0 0 0 0
Magical trousers 20 7.5 0 0 0
Enchanted trousers 40 7.5 0 0 0
Cursed trousers 70 7.5 0 0 0
Astronomical trousers 95 15.0 0 0 0
Potato 1 30.0 0 0 0
Carrot 10 40.0 0 0 0
Tomato 20 60.0 0 0 0
Cabbage 25 60.0 0 0 0
Strawberry 35 90.0 0 0 0
Watermelon 50 120.0 0 0 0
Grapes 65 150.0 0 0 0
Papaya 80 165.0 0 0 0
Dragon fruit 90 180.0 0 0 0
Potion of swiftness 1 55.0 0 0 0
Potion of negotiation 15 65.0 0 0 0
Potion of resurrection 30 72.5 0 0 0
Potion of forgery 45 85.0 0 0 0
Potion of great sight 55 97.5 0 0 0
Potion of trickery 65 115.0 0 0 0
Potion of dark magic 75 132.5 0 0 0
Potion of pure power 85 155.0 0 0 0
Potion of ancient knowledge 93 180.0 0 0 0
Small village 1 32.5 0 0 0
Fishing town 20 35.0 0 0 0
Mining community 30 37.5 0 0 0
Farm 40 40.0 0 0 0
Small city 50 45.0 0 0 0
Sports center 60 47.5 0 0 0
Woodworking factory 70 50.0 0 0 0
Food factory 80 55.0 0 0 0
Royal clan 95 60.0 0 0 0
Jogging course 1 6.0 0 0 0
Swimming 15 7.5 0 0 0
Monkey bars 30 8.5 0 0 0
Strength training 40 9.5 0 0 0
Basic obstacle course 55 11.0 0 0 0
Combat training 70 12.5 0 0 0
Military obstacle course 80 13.0 0 0 0
Rock climbing 90 15.0 0 0 0