5/6/2024 - 'Auto Quest fix & quest modifications': Difference between revisions
From Idle Clans wiki
m (Note that quest bug isn't fixed just yet as per the edited message in game-updates) Tags: Reverted Visual edit |
No edit summary Tags: Manual revert Visual edit: Switched |
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* | *Fixed an issue where if you had the exact amount of resources required to complete a quest, it wouldn't correctly start the next one | ||
*Auto-quester will no longer automatically start quests if you don't have the resources to finish them | *Auto-quester will no longer automatically start quests if you don't have the resources to finish them | ||
Latest revision as of 08:09, 15 May 2024
- Fixed an issue where if you had the exact amount of resources required to complete a quest, it wouldn't correctly start the next one
- Auto-quester will no longer automatically start quests if you don't have the resources to finish them
Also some quest configuration changes - they'll now be much faster to complete.
- Farming quests completions reduced from 10-20 to 3-6
- All Fishing quests completions lowered to 20-30
- All Woodcutting quests completions lowered to 20-30
- All Mining quests completions lowered to 20-30
- All Foraging quests completions lowered to 20-30
- All Carpentry quests completions lowered to 50-60
- All Plundering quests completions lowered to 5-10
- All Agility quests completions lowered to 35-50
- Leather crafting tasks now have a chance of giving leather rewards instead of the produced item. The rewarded item amount was greatly lowered
- Fabric crafting tasks now have a chance of giving flax rewards instead of the produced item