Gear guide

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Melee weapons

Astaroths scimitar.png Astaroth's scimitar is the best end-game melee experience farming weapon once you hit level 75 attack. Its bonus gives you 30% extra offensive stats while fighting regular monsters that are weak to its attack style (slash).

Against bosses the boss-weapons from Raids.pngReckoning of the Gods, which gain a 30% bonus against all bosses, combined with a bulwark shield are best, though Godlike heavy hammer.pngGodlike heavy hammer or Godlike spear.pngGodlike spear offer slightly superior offensive capabilities at the cost of some defence.

Melee armor

When training melee it is advised to focus on getting as much melee strength and melee accuracy bonus as possible as this helps you get higher experience rates. Melee strength helps you hit higher and melee accuracy gives you a better chance of hitting the monster. Items such as theBulwark shield.png Bulwark shield, Warriors helmet.png Warriors helmet & Warriors platebody.png Warrior's platebody can therefore drastically increase experience rates.

Melee accessories

Note: All skilling pets are equivalent, providing a small amount of defence against all combat styles, while the melee pet provides offensive stats but no defence

Magic

Wand of lifesteal.png Wand of lifesteal with Wizards book.png Wizard's book or Book of terrors.png Book of terrors is better than the Outstanding staff.png Outstanding staff.

Sorcerers staff.png Sorcerers staff is best end-game magic XP farming weapon. It works best against monsters that are weak to Magic.png Magic.

Divine staff.png Divine staff is optimal against Chimera.png Chimera and Kronos.png Kronos due to gaining a 30% boost to its stats when fighting these enemies.

Otherworldly staff.png Otherworldly staff deals 25% more damage against quest monsters.

Magic Weapon Combinations
Outstanding staff.png Wand of lifesteal.png+Wizards book.png Wand of lifesteal.png+Book of terrors.png Divine staff.png Sorcerers staff.png Godlike staff.png Otherworldly staff.png
Magic.png Lvl Req. 70 65 65 80 80 80 100
Strength 115 107 120 132 144 152 179
Accuracy 101 100 115 115 125 132 149
Defense 58 69 85 0 62 70 70
Stat Total 274 276 320 247 331 354 398

Ancient boots.png Ancient boots or Otherworldly boots.png Otherworldly boots are your endgame boots; Ancient boots.png Ancient boots will be easier to obtain and provide additional magic accuracy and defense, but Otherworldly boots.png Otherworldly boots will provide overall better defense against non-magic enemies.

Note: Some items require a different skill then Magic.png Magic levels to equip.

Magic accessories

Note: All skilling pets are equivalent, providing a small amount of defence against all combat styles, while the magic pet provides offensive stats but no defence

Archery

Note: Arrows do NOT have a level requirement. However they scale better with higher Archery level, recommended to use better ones as you level Archery.

Dragon slayers crossbow.pngDragon slayers crossbow is the optimal archery experience farming weapon, and should be combined with a Divine buckler.pngDivine buckler or Centaurs shield.pngCentaur's shield. If a Dragon slayers Crossbow is not available the best available bow is the next best choice.

Against Zeus.pngZeus or Kronos.pngKronos with archery weakness a Thunderbolt bow.pngThunderbolt bow is the best option due to its 30% bonus against those enemies.

Note: Some items require Defence.png Defence levels instead of Archery.png Archery levels.

Archery accessories

Note: All skilling pets are equivalent, providing a small amount of defence against all combat styles, while the archery pet provides offensive stats but no defence